Fix an issue with ignoring power_level changes on divergent graphs
Changes to m.room.power_levels events are supposed to be handled at a high priority; however a typo meant that the relevant bit of code was never executed, so they were handled just like any other state change - which meant that a bad person could cause room state changes by forking the graph from a point in history when they were allowed to do so.
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@ -307,19 +307,23 @@ class StateHandler(object):
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We resolve conflicts in the following order:
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We resolve conflicts in the following order:
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1. power levels
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1. power levels
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2. memberships
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2. join rules
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3. other events.
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3. memberships
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4. other events.
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"""
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"""
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resolved_state = {}
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resolved_state = {}
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power_key = (EventTypes.PowerLevels, "")
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power_key = (EventTypes.PowerLevels, "")
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if power_key in conflicted_state.items():
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if power_key in conflicted_state:
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power_levels = conflicted_state[power_key]
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events = conflicted_state[power_key]
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resolved_state[power_key] = self._resolve_auth_events(power_levels)
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logger.debug("Resolving conflicted power levels %r", events)
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resolved_state[power_key] = self._resolve_auth_events(
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events, auth_events)
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auth_events.update(resolved_state)
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auth_events.update(resolved_state)
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for key, events in conflicted_state.items():
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for key, events in conflicted_state.items():
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if key[0] == EventTypes.JoinRules:
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if key[0] == EventTypes.JoinRules:
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logger.debug("Resolving conflicted join rules %r", events)
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resolved_state[key] = self._resolve_auth_events(
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resolved_state[key] = self._resolve_auth_events(
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events,
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events,
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auth_events
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auth_events
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@ -329,6 +333,7 @@ class StateHandler(object):
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for key, events in conflicted_state.items():
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for key, events in conflicted_state.items():
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if key[0] == EventTypes.Member:
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if key[0] == EventTypes.Member:
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logger.debug("Resolving conflicted member lists %r", events)
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resolved_state[key] = self._resolve_auth_events(
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resolved_state[key] = self._resolve_auth_events(
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events,
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events,
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auth_events
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auth_events
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@ -338,6 +343,7 @@ class StateHandler(object):
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for key, events in conflicted_state.items():
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for key, events in conflicted_state.items():
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if key not in resolved_state:
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if key not in resolved_state:
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logger.debug("Resolving conflicted state %r:%r", key, events)
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resolved_state[key] = self._resolve_normal_events(
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resolved_state[key] = self._resolve_normal_events(
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events, auth_events
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events, auth_events
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)
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)
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@ -317,6 +317,99 @@ class StateTestCase(unittest.TestCase):
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{e.event_id for e in context_store["E"].current_state.values()}
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{e.event_id for e in context_store["E"].current_state.values()}
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)
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)
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@defer.inlineCallbacks
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def test_branch_have_perms_conflict(self):
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userid1 = "@user_id:example.com"
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userid2 = "@user_id2:example.com"
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nodes = {
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"A1": DictObj(
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type=EventTypes.Create,
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state_key="",
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content={"creator": userid1},
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depth=1,
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),
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"A2": DictObj(
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type=EventTypes.Member,
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state_key=userid1,
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content={"membership": Membership.JOIN},
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membership=Membership.JOIN,
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),
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"A3": DictObj(
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type=EventTypes.Member,
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state_key=userid2,
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content={"membership": Membership.JOIN},
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membership=Membership.JOIN,
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),
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"A4": DictObj(
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type=EventTypes.PowerLevels,
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state_key="",
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content={
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"events": {"m.room.name": 50},
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"users": {userid1: 100,
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userid2: 60},
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},
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),
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"A5": DictObj(
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type=EventTypes.Name,
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state_key="",
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),
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"B": DictObj(
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type=EventTypes.PowerLevels,
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state_key="",
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content={
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"events": {"m.room.name": 50},
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"users": {userid2: 30},
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},
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),
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"C": DictObj(
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type=EventTypes.Name,
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state_key="",
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sender=userid2,
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),
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"D": DictObj(
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type=EventTypes.Message,
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),
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}
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edges = {
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"A2": ["A1"],
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"A3": ["A2"],
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"A4": ["A3"],
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"A5": ["A4"],
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"B": ["A5"],
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"C": ["A5"],
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"D": ["B", "C"]
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}
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self._add_depths(nodes, edges)
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graph = Graph(nodes, edges)
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store = StateGroupStore()
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self.store.get_state_groups.side_effect = store.get_state_groups
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context_store = {}
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for event in graph.walk():
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context = yield self.state.compute_event_context(event)
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store.store_state_groups(event, context)
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context_store[event.event_id] = context
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self.assertSetEqual(
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{"A1", "A2", "A3", "A5", "B"},
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{e.event_id for e in context_store["D"].current_state.values()}
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)
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def _add_depths(self, nodes, edges):
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def _get_depth(ev):
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node = nodes[ev]
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if 'depth' not in node:
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prevs = edges[ev]
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depth = max(_get_depth(prev) for prev in prevs) + 1
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node['depth'] = depth
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return node['depth']
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for n in nodes:
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_get_depth(n)
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@defer.inlineCallbacks
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@defer.inlineCallbacks
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def test_annotate_with_old_message(self):
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def test_annotate_with_old_message(self):
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event = create_event(type="test_message", name="event")
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event = create_event(type="test_message", name="event")
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