actually reset retry schedule if we can successfuly talk to it

This commit is contained in:
Matthew Hodgson 2014-12-08 00:17:12 +00:00
parent 5cd43d4b9f
commit 9c43b258ec
2 changed files with 9 additions and 0 deletions

View File

@ -864,6 +864,9 @@ class _TransactionQueue(object):
for deferred in deferreds: for deferred in deferreds:
if code == 200: if code == 200:
if retry_last_ts:
# this host is alive! reset retry schedule
self.store.set_destination_retry_timings(destination, 0, 0)
deferred.callback(None) deferred.callback(None)
else: else:
self.start_retrying(destination, retry_interval) self.start_retrying(destination, retry_interval)

View File

@ -208,6 +208,12 @@ class FederationHandler(BaseHandler):
affected=event.event_id, affected=event.event_id,
) )
# if we're receiving valid events from an origin,
# it's probably a good idea to mark it as not in retry-state
# for sending (although this is a bit of a leap)
if ((self.store.get_destination_retry_timings(origin))[0]):
self.store.set_destination_retry_timings(origin, 0, 0)
room = yield self.store.get_room(event.room_id) room = yield self.store.get_room(event.room_id)
if not room: if not room: