actually reset retry schedule if we can successfuly talk to it
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5cd43d4b9f
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@ -864,6 +864,9 @@ class _TransactionQueue(object):
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for deferred in deferreds:
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for deferred in deferreds:
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if code == 200:
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if code == 200:
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if retry_last_ts:
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# this host is alive! reset retry schedule
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self.store.set_destination_retry_timings(destination, 0, 0)
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deferred.callback(None)
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deferred.callback(None)
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else:
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else:
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self.start_retrying(destination, retry_interval)
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self.start_retrying(destination, retry_interval)
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@ -208,6 +208,12 @@ class FederationHandler(BaseHandler):
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affected=event.event_id,
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affected=event.event_id,
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)
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)
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# if we're receiving valid events from an origin,
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# it's probably a good idea to mark it as not in retry-state
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# for sending (although this is a bit of a leap)
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if ((self.store.get_destination_retry_timings(origin))[0]):
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self.store.set_destination_retry_timings(origin, 0, 0)
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room = yield self.store.get_room(event.room_id)
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room = yield self.store.get_room(event.room_id)
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if not room:
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if not room:
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