SPEC-25: Add details on how to prune redacted events.

SPEC-25 #comment I've added the details of what the server should do on
receipt of a redaction event. In reality it can do whatever it wants,
and its probably a reasonable implementation to flag it up to a server
admin for verification before actually redacting an event.
This commit is contained in:
Erik Johnston 2014-10-01 18:16:47 +01:00
parent 5813e81dc6
commit a940a87ddc
1 changed files with 30 additions and 0 deletions

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@ -1147,6 +1147,36 @@ Currently, only room admins can redact events by sending a ``m.room.redaction``
event, but server admins also need to be able to redact events by a similar event, but server admins also need to be able to redact events by a similar
mechanism. mechanism.
Upon receipt of a redaction event, the server should strip off any keys not in
the following list:
- ``event_id``
- ``type``
- ``room_id``
- ``user_id``
- ``state_key``
- ``prev_state``
- ``content``
The content object should also be stripped of all keys, unless it is one of
one of the following event types:
- ``m.room.member`` allows key ``membership``
- ``m.room.create`` allows key ``creator``
- ``m.room.join_rules`` allows key ``join_rule``
- ``m.room.power_levels`` allows keys that are user ids or ``default``
- ``m.room.add_state_level`` allows key ``level``
- ``m.room.send_event_level`` allows key ``level``
- ``m.room.ops_levels`` allows keys ``kick_level``, ``ban_level``
and ``redact_level``
- ``m.room.aliases`` allows key ``aliases``
The redaction event should be added under the key ``redacted_because``.
When a client receives a redaction event it should change the redacted event
in the same way a server does.
Room Events Room Events
=========== ===========