parent
5173741c71
commit
aad26cb93f
|
@ -0,0 +1 @@
|
|||
Fix bug in sliding sync where the server would incorrectly return a negative bump stamp, which caused Element X apps to stop syncing.
|
|
@ -1063,6 +1063,22 @@ class SlidingSyncHandler:
|
|||
if new_bump_stamp is not None:
|
||||
bump_stamp = new_bump_stamp
|
||||
|
||||
if bump_stamp < 0:
|
||||
# We never want to send down negative stream orderings, as you can't
|
||||
# sensibly compare positive and negative stream orderings (they have
|
||||
# different meanings).
|
||||
#
|
||||
# A negative bump stamp here can only happen if the stream ordering
|
||||
# of the membership event is negative (and there are no further bump
|
||||
# stamps), which can happen if the server leaves and deletes a room,
|
||||
# and then rejoins it.
|
||||
#
|
||||
# To deal with this, we just set the bump stamp to zero, which will
|
||||
# shove this room to the bottom of the list. This is OK as the
|
||||
# moment a new message happens in the room it will get put into a
|
||||
# sensible order again.
|
||||
bump_stamp = 0
|
||||
|
||||
unstable_expanded_timeline = False
|
||||
prev_room_sync_config = previous_connection_state.room_configs.get(room_id)
|
||||
# Record the `room_sync_config` if we're `ignore_timeline_bound` (which means
|
||||
|
|
Loading…
Reference in New Issue