Add STATE_V2_TEST room version
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@ -102,6 +102,7 @@ class ThirdPartyEntityKind(object):
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class RoomVersions(object):
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class RoomVersions(object):
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V1 = "1"
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V1 = "1"
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VDH_TEST = "vdh-test-version"
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VDH_TEST = "vdh-test-version"
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STATE_V2_TEST = "state-v2-test"
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# the version we will give rooms which are created on this server
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# the version we will give rooms which are created on this server
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@ -109,7 +110,11 @@ DEFAULT_ROOM_VERSION = RoomVersions.V1
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# vdh-test-version is a placeholder to get room versioning support working and tested
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# vdh-test-version is a placeholder to get room versioning support working and tested
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# until we have a working v2.
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# until we have a working v2.
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KNOWN_ROOM_VERSIONS = {RoomVersions.V1, RoomVersions.VDH_TEST}
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KNOWN_ROOM_VERSIONS = {
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RoomVersions.V1,
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RoomVersions.VDH_TEST,
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RoomVersions.STATE_V2_TEST,
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}
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ServerNoticeMsgType = "m.server_notice"
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ServerNoticeMsgType = "m.server_notice"
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ServerNoticeLimitReached = "m.server_notice.usage_limit_reached"
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ServerNoticeLimitReached = "m.server_notice.usage_limit_reached"
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@ -607,7 +607,7 @@ def resolve_events_with_store(room_version, state_sets, event_map, state_res_sto
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return v1.resolve_events_with_store(
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return v1.resolve_events_with_store(
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state_sets, event_map, state_res_store.get_events,
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state_sets, event_map, state_res_store.get_events,
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)
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)
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elif room_version == RoomVersions.VDH_TEST:
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elif room_version in (RoomVersions.VDH_TEST, RoomVersions.STATE_V2_TEST):
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return v2.resolve_events_with_store(
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return v2.resolve_events_with_store(
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state_sets, event_map, state_res_store,
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state_sets, event_map, state_res_store,
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)
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)
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