Add type hints to presence handler (#9885)
This commit is contained in:
parent
fe604a022a
commit
dd2d32dcdb
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@ -0,0 +1 @@
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Add type hints to presence handler.
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@ -28,6 +28,7 @@ from bisect import bisect
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from contextlib import contextmanager
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from typing import (
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TYPE_CHECKING,
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Callable,
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Collection,
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Dict,
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FrozenSet,
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@ -232,23 +233,23 @@ class BasePresenceHandler(abc.ABC):
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"""
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async def update_external_syncs_row(
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self, process_id, user_id, is_syncing, sync_time_msec
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):
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self, process_id: str, user_id: str, is_syncing: bool, sync_time_msec: int
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) -> None:
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"""Update the syncing users for an external process as a delta.
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This is a no-op when presence is handled by a different worker.
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Args:
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process_id (str): An identifier for the process the users are
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process_id: An identifier for the process the users are
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syncing against. This allows synapse to process updates
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as user start and stop syncing against a given process.
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user_id (str): The user who has started or stopped syncing
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is_syncing (bool): Whether or not the user is now syncing
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sync_time_msec(int): Time in ms when the user was last syncing
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user_id: The user who has started or stopped syncing
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is_syncing: Whether or not the user is now syncing
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sync_time_msec: Time in ms when the user was last syncing
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"""
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pass
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async def update_external_syncs_clear(self, process_id):
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async def update_external_syncs_clear(self, process_id: str) -> None:
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"""Marks all users that had been marked as syncing by a given process
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as offline.
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@ -304,7 +305,7 @@ class _NullContextManager(ContextManager[None]):
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class WorkerPresenceHandler(BasePresenceHandler):
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def __init__(self, hs):
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def __init__(self, hs: "HomeServer"):
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super().__init__(hs)
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self.hs = hs
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@ -327,7 +328,7 @@ class WorkerPresenceHandler(BasePresenceHandler):
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# user_id -> last_sync_ms. Lists the users that have stopped syncing but
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# we haven't notified the presence writer of that yet
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self.users_going_offline = {}
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self.users_going_offline = {} # type: Dict[str, int]
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self._bump_active_client = ReplicationBumpPresenceActiveTime.make_client(hs)
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self._set_state_client = ReplicationPresenceSetState.make_client(hs)
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@ -346,24 +347,21 @@ class WorkerPresenceHandler(BasePresenceHandler):
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self._on_shutdown,
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)
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def _on_shutdown(self):
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def _on_shutdown(self) -> None:
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if self._presence_enabled:
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self.hs.get_tcp_replication().send_command(
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ClearUserSyncsCommand(self.instance_id)
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)
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def send_user_sync(self, user_id, is_syncing, last_sync_ms):
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def send_user_sync(self, user_id: str, is_syncing: bool, last_sync_ms: int) -> None:
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if self._presence_enabled:
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self.hs.get_tcp_replication().send_user_sync(
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self.instance_id, user_id, is_syncing, last_sync_ms
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)
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def mark_as_coming_online(self, user_id):
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def mark_as_coming_online(self, user_id: str) -> None:
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"""A user has started syncing. Send a UserSync to the presence writer,
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unless they had recently stopped syncing.
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Args:
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user_id (str)
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"""
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going_offline = self.users_going_offline.pop(user_id, None)
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if not going_offline:
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@ -371,18 +369,15 @@ class WorkerPresenceHandler(BasePresenceHandler):
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# were offline
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self.send_user_sync(user_id, True, self.clock.time_msec())
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def mark_as_going_offline(self, user_id):
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def mark_as_going_offline(self, user_id: str) -> None:
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"""A user has stopped syncing. We wait before notifying the presence
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writer as its likely they'll come back soon. This allows us to avoid
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sending a stopped syncing immediately followed by a started syncing
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notification to the presence writer
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Args:
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user_id (str)
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"""
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self.users_going_offline[user_id] = self.clock.time_msec()
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def send_stop_syncing(self):
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def send_stop_syncing(self) -> None:
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"""Check if there are any users who have stopped syncing a while ago and
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haven't come back yet. If there are poke the presence writer about them.
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"""
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@ -430,7 +425,9 @@ class WorkerPresenceHandler(BasePresenceHandler):
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return _user_syncing()
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async def notify_from_replication(self, states, stream_id):
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async def notify_from_replication(
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self, states: List[UserPresenceState], stream_id: int
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) -> None:
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parties = await get_interested_parties(self.store, self.presence_router, states)
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room_ids_to_states, users_to_states = parties
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@ -478,7 +475,12 @@ class WorkerPresenceHandler(BasePresenceHandler):
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if count > 0
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]
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async def set_state(self, target_user, state, ignore_status_msg=False):
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async def set_state(
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self,
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target_user: UserID,
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state: JsonDict,
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ignore_status_msg: bool = False,
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) -> None:
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"""Set the presence state of the user."""
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presence = state["presence"]
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@ -508,7 +510,7 @@ class WorkerPresenceHandler(BasePresenceHandler):
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ignore_status_msg=ignore_status_msg,
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)
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async def bump_presence_active_time(self, user):
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async def bump_presence_active_time(self, user: UserID) -> None:
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"""We've seen the user do something that indicates they're interacting
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with the app.
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"""
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@ -592,8 +594,8 @@ class PresenceHandler(BasePresenceHandler):
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# we assume that all the sync requests on that process have stopped.
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# Stored as a dict from process_id to set of user_id, and a dict of
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# process_id to millisecond timestamp last updated.
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self.external_process_to_current_syncs = {} # type: Dict[int, Set[str]]
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self.external_process_last_updated_ms = {} # type: Dict[int, int]
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self.external_process_to_current_syncs = {} # type: Dict[str, Set[str]]
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self.external_process_last_updated_ms = {} # type: Dict[str, int]
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self.external_sync_linearizer = Linearizer(name="external_sync_linearizer")
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@ -633,7 +635,7 @@ class PresenceHandler(BasePresenceHandler):
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self._event_pos = self.store.get_current_events_token()
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self._event_processing = False
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async def _on_shutdown(self):
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async def _on_shutdown(self) -> None:
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"""Gets called when shutting down. This lets us persist any updates that
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we haven't yet persisted, e.g. updates that only changes some internal
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timers. This allows changes to persist across startup without having to
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@ -662,7 +664,7 @@ class PresenceHandler(BasePresenceHandler):
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)
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logger.info("Finished _on_shutdown")
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async def _persist_unpersisted_changes(self):
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async def _persist_unpersisted_changes(self) -> None:
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"""We periodically persist the unpersisted changes, as otherwise they
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may stack up and slow down shutdown times.
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"""
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@ -762,7 +764,7 @@ class PresenceHandler(BasePresenceHandler):
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states, destinations
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)
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async def _handle_timeouts(self):
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async def _handle_timeouts(self) -> None:
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"""Checks the presence of users that have timed out and updates as
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appropriate.
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"""
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@ -814,7 +816,7 @@ class PresenceHandler(BasePresenceHandler):
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return await self._update_states(changes)
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async def bump_presence_active_time(self, user):
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async def bump_presence_active_time(self, user: UserID) -> None:
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"""We've seen the user do something that indicates they're interacting
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with the app.
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"""
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@ -911,17 +913,17 @@ class PresenceHandler(BasePresenceHandler):
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return []
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async def update_external_syncs_row(
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self, process_id, user_id, is_syncing, sync_time_msec
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):
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self, process_id: str, user_id: str, is_syncing: bool, sync_time_msec: int
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) -> None:
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"""Update the syncing users for an external process as a delta.
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Args:
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process_id (str): An identifier for the process the users are
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process_id: An identifier for the process the users are
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syncing against. This allows synapse to process updates
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as user start and stop syncing against a given process.
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user_id (str): The user who has started or stopped syncing
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is_syncing (bool): Whether or not the user is now syncing
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sync_time_msec(int): Time in ms when the user was last syncing
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user_id: The user who has started or stopped syncing
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is_syncing: Whether or not the user is now syncing
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sync_time_msec: Time in ms when the user was last syncing
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"""
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with (await self.external_sync_linearizer.queue(process_id)):
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prev_state = await self.current_state_for_user(user_id)
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@ -958,7 +960,7 @@ class PresenceHandler(BasePresenceHandler):
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self.external_process_last_updated_ms[process_id] = self.clock.time_msec()
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async def update_external_syncs_clear(self, process_id):
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async def update_external_syncs_clear(self, process_id: str) -> None:
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"""Marks all users that had been marked as syncing by a given process
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as offline.
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@ -979,12 +981,12 @@ class PresenceHandler(BasePresenceHandler):
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)
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self.external_process_last_updated_ms.pop(process_id, None)
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async def current_state_for_user(self, user_id):
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async def current_state_for_user(self, user_id: str) -> UserPresenceState:
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"""Get the current presence state for a user."""
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res = await self.current_state_for_users([user_id])
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return res[user_id]
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async def _persist_and_notify(self, states):
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async def _persist_and_notify(self, states: List[UserPresenceState]) -> None:
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"""Persist states in the database, poke the notifier and send to
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interested remote servers
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"""
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@ -1005,7 +1007,7 @@ class PresenceHandler(BasePresenceHandler):
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# stream (which is updated by `store.update_presence`).
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await self.maybe_send_presence_to_interested_destinations(states)
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async def incoming_presence(self, origin, content):
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async def incoming_presence(self, origin: str, content: JsonDict) -> None:
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"""Called when we receive a `m.presence` EDU from a remote server."""
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if not self._presence_enabled:
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return
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@ -1055,7 +1057,9 @@ class PresenceHandler(BasePresenceHandler):
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federation_presence_counter.inc(len(updates))
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await self._update_states(updates)
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async def set_state(self, target_user, state, ignore_status_msg=False):
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async def set_state(
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self, target_user: UserID, state: JsonDict, ignore_status_msg: bool = False
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) -> None:
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"""Set the presence state of the user."""
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status_msg = state.get("status_msg", None)
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presence = state["presence"]
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@ -1089,7 +1093,7 @@ class PresenceHandler(BasePresenceHandler):
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await self._update_states([prev_state.copy_and_replace(**new_fields)])
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async def is_visible(self, observed_user, observer_user):
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async def is_visible(self, observed_user: UserID, observer_user: UserID) -> bool:
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"""Returns whether a user can see another user's presence."""
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observer_room_ids = await self.store.get_rooms_for_user(
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observer_user.to_string()
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@ -1144,7 +1148,7 @@ class PresenceHandler(BasePresenceHandler):
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)
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return rows
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def notify_new_event(self):
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def notify_new_event(self) -> None:
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"""Called when new events have happened. Handles users and servers
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joining rooms and require being sent presence.
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"""
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@ -1163,7 +1167,7 @@ class PresenceHandler(BasePresenceHandler):
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run_as_background_process("presence.notify_new_event", _process_presence)
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async def _unsafe_process(self):
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async def _unsafe_process(self) -> None:
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# Loop round handling deltas until we're up to date
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while True:
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with Measure(self.clock, "presence_delta"):
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@ -1188,7 +1192,7 @@ class PresenceHandler(BasePresenceHandler):
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max_pos
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)
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async def _handle_state_delta(self, deltas):
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async def _handle_state_delta(self, deltas: List[JsonDict]) -> None:
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"""Process current state deltas to find new joins that need to be
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handled.
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"""
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@ -1311,7 +1315,7 @@ class PresenceHandler(BasePresenceHandler):
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return [remote_host], states
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def should_notify(old_state, new_state):
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def should_notify(old_state: UserPresenceState, new_state: UserPresenceState) -> bool:
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"""Decides if a presence state change should be sent to interested parties."""
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if old_state == new_state:
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return False
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@ -1347,7 +1351,9 @@ def should_notify(old_state, new_state):
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return False
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def format_user_presence_state(state, now, include_user_id=True):
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def format_user_presence_state(
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state: UserPresenceState, now: int, include_user_id: bool = True
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) -> JsonDict:
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"""Convert UserPresenceState to a format that can be sent down to clients
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and to other servers.
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@ -1385,11 +1391,11 @@ class PresenceEventSource:
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@log_function
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async def get_new_events(
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self,
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user,
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from_key,
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room_ids=None,
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include_offline=True,
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explicit_room_id=None,
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user: UserID,
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from_key: Optional[int],
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room_ids: Optional[List[str]] = None,
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include_offline: bool = True,
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explicit_room_id: Optional[str] = None,
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**kwargs,
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) -> Tuple[List[UserPresenceState], int]:
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# The process for getting presence events are:
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@ -1594,7 +1600,7 @@ class PresenceEventSource:
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if update.state != PresenceState.OFFLINE
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]
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def get_current_key(self):
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def get_current_key(self) -> int:
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return self.store.get_current_presence_token()
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@cached(num_args=2, cache_context=True)
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return users_interested_in
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def handle_timeouts(user_states, is_mine_fn, syncing_user_ids, now):
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def handle_timeouts(
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user_states: List[UserPresenceState],
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is_mine_fn: Callable[[str], bool],
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syncing_user_ids: Set[str],
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now: int,
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) -> List[UserPresenceState]:
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"""Checks the presence of users that have timed out and updates as
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appropriate.
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Args:
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user_states(list): List of UserPresenceState's to check.
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is_mine_fn (fn): Function that returns if a user_id is ours
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syncing_user_ids (set): Set of user_ids with active syncs.
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now (int): Current time in ms.
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user_states: List of UserPresenceState's to check.
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is_mine_fn: Function that returns if a user_id is ours
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syncing_user_ids: Set of user_ids with active syncs.
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now: Current time in ms.
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Returns:
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List of UserPresenceState updates
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@ -1679,14 +1690,16 @@ def handle_timeouts(user_states, is_mine_fn, syncing_user_ids, now):
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return list(changes.values())
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def handle_timeout(state, is_mine, syncing_user_ids, now):
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def handle_timeout(
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state: UserPresenceState, is_mine: bool, syncing_user_ids: Set[str], now: int
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) -> Optional[UserPresenceState]:
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"""Checks the presence of the user to see if any of the timers have elapsed
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Args:
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state (UserPresenceState)
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is_mine (bool): Whether the user is ours
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syncing_user_ids (set): Set of user_ids with active syncs.
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now (int): Current time in ms.
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state
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is_mine: Whether the user is ours
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syncing_user_ids: Set of user_ids with active syncs.
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now: Current time in ms.
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Returns:
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A UserPresenceState update or None if no update.
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@ -1738,23 +1751,29 @@ def handle_timeout(state, is_mine, syncing_user_ids, now):
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return state if changed else None
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def handle_update(prev_state, new_state, is_mine, wheel_timer, now):
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def handle_update(
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prev_state: UserPresenceState,
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new_state: UserPresenceState,
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is_mine: bool,
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wheel_timer: WheelTimer,
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now: int,
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) -> Tuple[UserPresenceState, bool, bool]:
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"""Given a presence update:
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1. Add any appropriate timers.
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2. Check if we should notify anyone.
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Args:
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prev_state (UserPresenceState)
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new_state (UserPresenceState)
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is_mine (bool): Whether the user is ours
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wheel_timer (WheelTimer)
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now (int): Time now in ms
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prev_state
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new_state
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is_mine: Whether the user is ours
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wheel_timer
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now: Time now in ms
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Returns:
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3-tuple: `(new_state, persist_and_notify, federation_ping)` where:
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- new_state: is the state to actually persist
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- persist_and_notify (bool): whether to persist and notify people
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- federation_ping (bool): whether we should send a ping over federation
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- persist_and_notify: whether to persist and notify people
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- federation_ping: whether we should send a ping over federation
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"""
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user_id = new_state.user_id
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