Fix couple of federation state bugs
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5d6bad1b3c
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@ -26,7 +26,7 @@ from synapse.util import unwrapFirstError
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from synapse.util.caches.expiringcache import ExpiringCache
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from synapse.util.logutils import log_function
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from synapse.util.logcontext import preserve_fn, preserve_context_over_deferred
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from synapse.events import FrozenEvent
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from synapse.events import FrozenEvent, builder
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import synapse.metrics
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from synapse.util.retryutils import get_retry_limiter, NotRetryingDestination
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@ -499,8 +499,10 @@ class FederationClient(FederationBase):
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if "prev_state" not in pdu_dict:
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pdu_dict["prev_state"] = []
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ev = builder.EventBuilder(pdu_dict)
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defer.returnValue(
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(destination, self.event_from_pdu_json(pdu_dict))
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(destination, ev)
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)
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break
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except CodeMessageException as e:
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@ -596,7 +596,7 @@ class FederationHandler(BaseHandler):
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preserve_fn(self.state_handler.resolve_state_groups)(room_id, [e])
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for e in event_ids
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]))
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states = dict(zip(event_ids, [s[1] for s in states]))
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states = dict(zip(event_ids, [s.state for s in states]))
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state_map = yield self.store.get_events(
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[e_id for ids in states.values() for e_id in ids],
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