Clean-up presence code (#16092)

Misc. clean-ups to:

* Use keyword arguments.
* Return early (reducing indentation) of some functions.
* Removing duplicated / unused code.
* Use wrap_as_background_process.
This commit is contained in:
Patrick Cloke 2023-08-10 07:39:46 -04:00 committed by GitHub
parent dac97642e4
commit efd4d06d76
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2 changed files with 76 additions and 94 deletions

1
changelog.d/16092.misc Normal file
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@ -0,0 +1 @@
Clean-up the presence code.

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@ -30,7 +30,6 @@ from types import TracebackType
from typing import ( from typing import (
TYPE_CHECKING, TYPE_CHECKING,
Any, Any,
Awaitable,
Callable, Callable,
Collection, Collection,
Dict, Dict,
@ -54,7 +53,10 @@ from synapse.appservice import ApplicationService
from synapse.events.presence_router import PresenceRouter from synapse.events.presence_router import PresenceRouter
from synapse.logging.context import run_in_background from synapse.logging.context import run_in_background
from synapse.metrics import LaterGauge from synapse.metrics import LaterGauge
from synapse.metrics.background_process_metrics import run_as_background_process from synapse.metrics.background_process_metrics import (
run_as_background_process,
wrap_as_background_process,
)
from synapse.replication.http.presence import ( from synapse.replication.http.presence import (
ReplicationBumpPresenceActiveTime, ReplicationBumpPresenceActiveTime,
ReplicationPresenceSetState, ReplicationPresenceSetState,
@ -141,6 +143,8 @@ class BasePresenceHandler(abc.ABC):
self.state = hs.get_state_handler() self.state = hs.get_state_handler()
self.is_mine_id = hs.is_mine_id self.is_mine_id = hs.is_mine_id
self._presence_enabled = hs.config.server.use_presence
self._federation = None self._federation = None
if hs.should_send_federation(): if hs.should_send_federation():
self._federation = hs.get_federation_sender() self._federation = hs.get_federation_sender()
@ -149,6 +153,15 @@ class BasePresenceHandler(abc.ABC):
self._busy_presence_enabled = hs.config.experimental.msc3026_enabled self._busy_presence_enabled = hs.config.experimental.msc3026_enabled
self.VALID_PRESENCE: Tuple[str, ...] = (
PresenceState.ONLINE,
PresenceState.UNAVAILABLE,
PresenceState.OFFLINE,
)
if self._busy_presence_enabled:
self.VALID_PRESENCE += (PresenceState.BUSY,)
active_presence = self.store.take_presence_startup_info() active_presence = self.store.take_presence_startup_info()
self.user_to_current_state = {state.user_id: state for state in active_presence} self.user_to_current_state = {state.user_id: state for state in active_presence}
@ -395,8 +408,6 @@ class WorkerPresenceHandler(BasePresenceHandler):
self._presence_writer_instance = hs.config.worker.writers.presence[0] self._presence_writer_instance = hs.config.worker.writers.presence[0]
self._presence_enabled = hs.config.server.use_presence
# Route presence EDUs to the right worker # Route presence EDUs to the right worker
hs.get_federation_registry().register_instances_for_edu( hs.get_federation_registry().register_instances_for_edu(
EduTypes.PRESENCE, EduTypes.PRESENCE,
@ -421,8 +432,6 @@ class WorkerPresenceHandler(BasePresenceHandler):
self.send_stop_syncing, UPDATE_SYNCING_USERS_MS self.send_stop_syncing, UPDATE_SYNCING_USERS_MS
) )
self._busy_presence_enabled = hs.config.experimental.msc3026_enabled
hs.get_reactor().addSystemEventTrigger( hs.get_reactor().addSystemEventTrigger(
"before", "before",
"shutdown", "shutdown",
@ -490,7 +499,9 @@ class WorkerPresenceHandler(BasePresenceHandler):
# what the spec wants: see comment in the BasePresenceHandler version # what the spec wants: see comment in the BasePresenceHandler version
# of this function. # of this function.
await self.set_state( await self.set_state(
UserID.from_string(user_id), {"presence": presence_state}, True UserID.from_string(user_id),
{"presence": presence_state},
ignore_status_msg=True,
) )
curr_sync = self._user_to_num_current_syncs.get(user_id, 0) curr_sync = self._user_to_num_current_syncs.get(user_id, 0)
@ -601,22 +612,13 @@ class WorkerPresenceHandler(BasePresenceHandler):
""" """
presence = state["presence"] presence = state["presence"]
valid_presence = ( if presence not in self.VALID_PRESENCE:
PresenceState.ONLINE,
PresenceState.UNAVAILABLE,
PresenceState.OFFLINE,
PresenceState.BUSY,
)
if presence not in valid_presence or (
presence == PresenceState.BUSY and not self._busy_presence_enabled
):
raise SynapseError(400, "Invalid presence state") raise SynapseError(400, "Invalid presence state")
user_id = target_user.to_string() user_id = target_user.to_string()
# If presence is disabled, no-op # If presence is disabled, no-op
if not self.hs.config.server.use_presence: if not self._presence_enabled:
return return
# Proxy request to instance that writes presence # Proxy request to instance that writes presence
@ -633,7 +635,7 @@ class WorkerPresenceHandler(BasePresenceHandler):
with the app. with the app.
""" """
# If presence is disabled, no-op # If presence is disabled, no-op
if not self.hs.config.server.use_presence: if not self._presence_enabled:
return return
# Proxy request to instance that writes presence # Proxy request to instance that writes presence
@ -649,7 +651,6 @@ class PresenceHandler(BasePresenceHandler):
self.hs = hs self.hs = hs
self.wheel_timer: WheelTimer[str] = WheelTimer() self.wheel_timer: WheelTimer[str] = WheelTimer()
self.notifier = hs.get_notifier() self.notifier = hs.get_notifier()
self._presence_enabled = hs.config.server.use_presence
federation_registry = hs.get_federation_registry() federation_registry = hs.get_federation_registry()
@ -700,8 +701,6 @@ class PresenceHandler(BasePresenceHandler):
self._on_shutdown, self._on_shutdown,
) )
self._next_serial = 1
# Keeps track of the number of *ongoing* syncs on this process. While # Keeps track of the number of *ongoing* syncs on this process. While
# this is non zero a user will never go offline. # this is non zero a user will never go offline.
self.user_to_num_current_syncs: Dict[str, int] = {} self.user_to_num_current_syncs: Dict[str, int] = {}
@ -723,21 +722,16 @@ class PresenceHandler(BasePresenceHandler):
# Start a LoopingCall in 30s that fires every 5s. # Start a LoopingCall in 30s that fires every 5s.
# The initial delay is to allow disconnected clients a chance to # The initial delay is to allow disconnected clients a chance to
# reconnect before we treat them as offline. # reconnect before we treat them as offline.
def run_timeout_handler() -> Awaitable[None]:
return run_as_background_process(
"handle_presence_timeouts", self._handle_timeouts
)
self.clock.call_later( self.clock.call_later(
30, self.clock.looping_call, run_timeout_handler, 5000 30, self.clock.looping_call, self._handle_timeouts, 5000
) )
def run_persister() -> Awaitable[None]: self.clock.call_later(
return run_as_background_process( 60,
"persist_presence_changes", self._persist_unpersisted_changes self.clock.looping_call,
) self._persist_unpersisted_changes,
60 * 1000,
self.clock.call_later(60, self.clock.looping_call, run_persister, 60 * 1000) )
LaterGauge( LaterGauge(
"synapse_handlers_presence_wheel_timer_size", "synapse_handlers_presence_wheel_timer_size",
@ -783,6 +777,7 @@ class PresenceHandler(BasePresenceHandler):
) )
logger.info("Finished _on_shutdown") logger.info("Finished _on_shutdown")
@wrap_as_background_process("persist_presence_changes")
async def _persist_unpersisted_changes(self) -> None: async def _persist_unpersisted_changes(self) -> None:
"""We periodically persist the unpersisted changes, as otherwise they """We periodically persist the unpersisted changes, as otherwise they
may stack up and slow down shutdown times. may stack up and slow down shutdown times.
@ -898,6 +893,7 @@ class PresenceHandler(BasePresenceHandler):
states, [destination] states, [destination]
) )
@wrap_as_background_process("handle_presence_timeouts")
async def _handle_timeouts(self) -> None: async def _handle_timeouts(self) -> None:
"""Checks the presence of users that have timed out and updates as """Checks the presence of users that have timed out and updates as
appropriate. appropriate.
@ -955,7 +951,7 @@ class PresenceHandler(BasePresenceHandler):
with the app. with the app.
""" """
# If presence is disabled, no-op # If presence is disabled, no-op
if not self.hs.config.server.use_presence: if not self._presence_enabled:
return return
user_id = user.to_string() user_id = user.to_string()
@ -990,56 +986,51 @@ class PresenceHandler(BasePresenceHandler):
client that is being used by a user. client that is being used by a user.
presence_state: The presence state indicated in the sync request presence_state: The presence state indicated in the sync request
""" """
# Override if it should affect the user's presence, if presence is if not affect_presence or not self._presence_enabled:
# disabled. return _NullContextManager()
if not self.hs.config.server.use_presence:
affect_presence = False
if affect_presence: curr_sync = self.user_to_num_current_syncs.get(user_id, 0)
curr_sync = self.user_to_num_current_syncs.get(user_id, 0) self.user_to_num_current_syncs[user_id] = curr_sync + 1
self.user_to_num_current_syncs[user_id] = curr_sync + 1
prev_state = await self.current_state_for_user(user_id)
# If they're busy then they don't stop being busy just by syncing,
# so just update the last sync time.
if prev_state.state != PresenceState.BUSY:
# XXX: We set_state separately here and just update the last_active_ts above
# This keeps the logic as similar as possible between the worker and single
# process modes. Using set_state will actually cause last_active_ts to be
# updated always, which is not what the spec calls for, but synapse has done
# this for... forever, I think.
await self.set_state(
UserID.from_string(user_id),
{"presence": presence_state},
ignore_status_msg=True,
)
# Retrieve the new state for the logic below. This should come from the
# in-memory cache.
prev_state = await self.current_state_for_user(user_id) prev_state = await self.current_state_for_user(user_id)
# If they're busy then they don't stop being busy just by syncing, # To keep the single process behaviour consistent with worker mode, run the
# so just update the last sync time. # same logic as `update_external_syncs_row`, even though it looks weird.
if prev_state.state != PresenceState.BUSY: if prev_state.state == PresenceState.OFFLINE:
# XXX: We set_state separately here and just update the last_active_ts above await self._update_states(
# This keeps the logic as similar as possible between the worker and single [
# process modes. Using set_state will actually cause last_active_ts to be prev_state.copy_and_replace(
# updated always, which is not what the spec calls for, but synapse has done state=PresenceState.ONLINE,
# this for... forever, I think. last_active_ts=self.clock.time_msec(),
await self.set_state( last_user_sync_ts=self.clock.time_msec(),
UserID.from_string(user_id), {"presence": presence_state}, True )
) ]
# Retrieve the new state for the logic below. This should come from the )
# in-memory cache. # otherwise, set the new presence state & update the last sync time,
prev_state = await self.current_state_for_user(user_id) # but don't update last_active_ts as this isn't an indication that
# they've been active (even though it's probably been updated by
# To keep the single process behaviour consistent with worker mode, run the # set_state above)
# same logic as `update_external_syncs_row`, even though it looks weird. else:
if prev_state.state == PresenceState.OFFLINE: await self._update_states(
await self._update_states( [prev_state.copy_and_replace(last_user_sync_ts=self.clock.time_msec())]
[ )
prev_state.copy_and_replace(
state=PresenceState.ONLINE,
last_active_ts=self.clock.time_msec(),
last_user_sync_ts=self.clock.time_msec(),
)
]
)
# otherwise, set the new presence state & update the last sync time,
# but don't update last_active_ts as this isn't an indication that
# they've been active (even though it's probably been updated by
# set_state above)
else:
await self._update_states(
[
prev_state.copy_and_replace(
last_user_sync_ts=self.clock.time_msec()
)
]
)
async def _end() -> None: async def _end() -> None:
try: try:
@ -1061,8 +1052,7 @@ class PresenceHandler(BasePresenceHandler):
try: try:
yield yield
finally: finally:
if affect_presence: run_in_background(_end)
run_in_background(_end)
return _user_syncing() return _user_syncing()
@ -1229,20 +1219,11 @@ class PresenceHandler(BasePresenceHandler):
status_msg = state.get("status_msg", None) status_msg = state.get("status_msg", None)
presence = state["presence"] presence = state["presence"]
valid_presence = ( if presence not in self.VALID_PRESENCE:
PresenceState.ONLINE,
PresenceState.UNAVAILABLE,
PresenceState.OFFLINE,
PresenceState.BUSY,
)
if presence not in valid_presence or (
presence == PresenceState.BUSY and not self._busy_presence_enabled
):
raise SynapseError(400, "Invalid presence state") raise SynapseError(400, "Invalid presence state")
# If presence is disabled, no-op # If presence is disabled, no-op
if not self.hs.config.server.use_presence: if not self._presence_enabled:
return return
user_id = target_user.to_string() user_id = target_user.to_string()