Dont fire user_joined_room when guest hits /events
Firing the 'user_joined_room' signal everytime a guest hits /events causes all presence for that room to be returned in the stream. This may sound helpful, but causes clients to tightloop calling /events. In general, guest users should get the initial presence from (room) intial sync and so we don't require presence to sbsequently come down the event stream.
This commit is contained in:
parent
42aa1f3f33
commit
fd5c28dc52
|
@ -36,10 +36,6 @@ def stopped_user_eventstream(distributor, user):
|
|||
return distributor.fire("stopped_user_eventstream", user)
|
||||
|
||||
|
||||
def user_joined_room(distributor, user, room_id):
|
||||
return distributor.fire("user_joined_room", user, room_id)
|
||||
|
||||
|
||||
class EventStreamHandler(BaseHandler):
|
||||
|
||||
def __init__(self, hs):
|
||||
|
@ -136,9 +132,6 @@ class EventStreamHandler(BaseHandler):
|
|||
# thundering herds on restart.
|
||||
timeout = random.randint(int(timeout*0.9), int(timeout*1.1))
|
||||
|
||||
if is_guest:
|
||||
yield user_joined_room(self.distributor, auth_user, room_id)
|
||||
|
||||
events, tokens = yield self.notifier.get_events_for(
|
||||
auth_user, pagin_config, timeout,
|
||||
only_room_events=only_room_events,
|
||||
|
|
Loading…
Reference in New Issue