mirror of https://github.com/gorhill/uBlock.git
208 lines
6.6 KiB
JavaScript
208 lines
6.6 KiB
JavaScript
/*******************************************************************************
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Key portions of code below was borrowed from:
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https://github.com/Swatinem/diff
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License is LGPL3 (thanks!) as per:
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https://github.com/Swatinem/diff/blob/b58391504759/README.md
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I chose to pick this implementation over
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https://github.com/google/diff-match-patch as suggested by CodeMirror
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because:
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- Code is clean and simple to read -- useful when unfamiliar with the diff
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algorithm, this makes changing the code easier if/when needed.
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- Smaller -- diff_match_patch comes with an extended API most of which is
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of no use to the current project.
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- diff_match_patch uncompressed: 74.7 KB
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- Swatinem's diff uncompressed: 3.66 KB
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- I can easily adapt Swatinem's diff to deal with arrays of strings, which
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is best suited for the current project -- it natively work with arrays.
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I removed portions of code which are of no use for the current project.
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I modified the diff script generator (Diff.prototype.editscript) since I
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need to generate a script which is compatible with the output of the
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diff_match_patch, as expected by CodeMirror.
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**/
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'use strict';
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(function(context) {
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// CodeMirror expect these globals:
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context.DIFF_INSERT = 1;
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context.DIFF_DELETE = -1;
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context.DIFF_EQUAL = 0;
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context.diff_match_patch = function(){};
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context.diff_match_patch.prototype.diff_main = function(a, b) {
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if ( a === b ) { return [ [ 0, a ] ]; }
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var aa = a.match(/\n|[^\n]+\n?/g) || [];
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var bb = b.match(/\n|[^\n]+\n?/g) || [];
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var d = new Diff(aa, bb, eqlDefault);
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return d.editscript();
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};
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function eqlDefault(a, b) { return a === b; }
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function Diff(a, b, eql) {
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this.a = a;
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this.b = b;
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this.eql = eql;
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this.moda = Array.apply(null, new Array(a.length)).map(true.valueOf, false);
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this.modb = Array.apply(null, new Array(b.length)).map(true.valueOf, false);
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// just to save some allocations:
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this.down = {};
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this.up = {};
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this.lcs(0, a.length, 0, b.length);
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}
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Diff.prototype.editscript = function Diff_editscript() {
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var moda = this.moda, modb = this.modb;
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var astart = 0, aend = moda.length;
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var bstart = 0, bend = modb.length;
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var result = [];
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while (astart < aend || bstart < bend) {
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if (astart < aend && bstart < bend) {
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if (!moda[astart] && !modb[bstart]) {
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result.push([ 0, this.a[astart] ]);
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astart++; bstart++;
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continue;
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} else if (moda[astart] && modb[bstart]) {
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result.push([ -1, this.a[astart] ]);
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result.push([ 1, this.b[bstart] ]);
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astart++; bstart++;
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continue;
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}
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}
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if (astart < aend && (bstart >= bend || moda[astart])) {
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result.push([ -1, this.a[astart] ]);
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astart++;
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}
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if (bstart < bend && (astart >= aend || modb[bstart])) {
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result.push([ 1, this.b[bstart] ]);
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bstart++;
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}
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}
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return result;
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};
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Diff.prototype.lcs = function Diff_lcs(astart, aend, bstart, bend) {
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var a = this.a, b = this.b, eql = this.eql;
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// separate common head
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while (astart < aend && bstart < bend && eql(a[astart], b[bstart])) {
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astart++; bstart++;
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}
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// separate common tail
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while (astart < aend && bstart < bend && eql(a[aend - 1], b[bend - 1])) {
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aend--; bend--;
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}
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if (astart === aend) {
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// only insertions
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while (bstart < bend) {
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this.modb[bstart] = true;
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bstart++;
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}
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} else if (bend === bstart) {
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// only deletions
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while (astart < aend) {
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this.moda[astart] = true;
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astart++;
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}
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} else {
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var snake = this.snake(astart, aend, bstart, bend);
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this.lcs(astart, snake.x, bstart, snake.y);
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this.lcs(snake.u, aend, snake.v, bend);
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}
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};
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Diff.prototype.snake = function Diff_snake(astart, aend, bstart, bend) {
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var a = this.a, b = this.b, eql = this.eql;
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var N = aend - astart,
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M = bend - bstart;
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var kdown = astart - bstart;
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var kup = aend - bend;
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var delta = N - M;
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var deltaOdd = delta & 1;
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var down = this.down;
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down[kdown + 1] = astart;
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var up = this.up;
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up[kup - 1] = aend;
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var Dmax = (N + M + 1) / 2;
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for (var D = 0; D <= Dmax; D++) {
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var k, x, y;
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// forward path
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for (k = kdown - D; k <= kdown + D; k += 2) {
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if (k === kdown - D) {
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x = down[k + 1]; // down
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} else {
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x = down[k - 1] + 1; // right
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if ((k < kdown + D) && (down[k + 1] >= x)) {
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x = down[k + 1]; // down
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}
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}
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y = x - k;
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while (x < aend && y < bend && eql(a[x], b[y])) {
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x++; y++; // diagonal
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}
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down[k] = x;
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if (deltaOdd && (kup - D < k) && (k < kup + D) &&
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up[k] <= down[k]) {
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return {
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x: down[k],
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y: down[k] - k,
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u: up[k],
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v: up[k] - k,
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};
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}
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}
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// reverse path
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for (k = kup - D; k <= kup + D; k += 2) {
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if (k === kup + D) {
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x = up[k - 1]; // up
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} else {
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x = up[k + 1] - 1; // left
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if ((k > kup - D) && (up[k - 1] < x)) {
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x = up[k - 1]; // up
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}
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}
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y = x - k;
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while (x > astart && y > bstart && eql(a[x - 1], b[y - 1])) {
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x--; y--; // diagonal
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}
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up[k] = x;
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if (!deltaOdd && (kdown - D <= k) && (k <= kdown + D) &&
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up[k] <= down[k]) {
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return {
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x: down[k],
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y: down[k] - k,
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u: up[k],
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v: up[k] - k,
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};
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}
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}
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}
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};
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return Diff;
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})(self);
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