Merge pull request #90 from wowario/monero
set difficulty fork height and guess
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1cad162642
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@ -12,6 +12,7 @@ Portions Copyright (c) 2012-2013 The Cryptonote developers.
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- Mail: [wownero@protonmail.com](mailto:wownero@protonmail.com)
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- Mail: [wownero@protonmail.com](mailto:wownero@protonmail.com)
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- GitHub: [https://github.com/wownero/wownero](https://github.com/wownero/wownero)
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- GitHub: [https://github.com/wownero/wownero](https://github.com/wownero/wownero)
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- IRC: [#wownero on Freenode](https://kiwiirc.com/client/irc.freenode.net/?nick=suchchatter|?#wownero)
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- IRC: [#wownero on Freenode](https://kiwiirc.com/client/irc.freenode.net/?nick=suchchatter|?#wownero)
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- Bitmessage Chan: wownero (`BM-2cSzWtrj2pzLva9GF1Jp2TYsnLjrnJpvba`)
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## Vulnerability response
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## Vulnerability response
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@ -94,6 +95,7 @@ Dates are provided in the format YYYY-MM-DD.
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| ------------------------------ | -----------| ----------------- | ---------------------- | -------------------------- | ---------------------------------------------------------------------------------- |
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| ------------------------------ | -----------| ----------------- | ---------------------- | -------------------------- | ---------------------------------------------------------------------------------- |
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| 1 | 2018-04-01 | v7 | v0.1.0.0 | v0.1.0.0 | Cryptonight variant 1, ringsize >= 8, sorted inputs
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| 1 | 2018-04-01 | v7 | v0.1.0.0 | v0.1.0.0 | Cryptonight variant 1, ringsize >= 8, sorted inputs
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| 6969 | 2018-04-24 | v8 | v0.2.0.0 | v0.2.0.0 | Bulletproofs, LWMA difficulty algorithm, ringsize >= 10, reduce unlock to 4
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| 6969 | 2018-04-24 | v8 | v0.2.0.0 | v0.2.0.0 | Bulletproofs, LWMA difficulty algorithm, ringsize >= 10, reduce unlock to 4
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| 56269 | 2018-10-06 | v9 | v0.3.0.0 | v0.3.0.0 | Cryptonight variant 2, LWMA v2, ringsize = 22, XXX
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X's indicate that these details have not been determined as of commit date.
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X's indicate that these details have not been determined as of commit date.
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@ -81,8 +81,8 @@
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#define DIFFICULTY_CUT 60 // timestamps to cut after sorting
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#define DIFFICULTY_CUT 60 // timestamps to cut after sorting
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#define DIFFICULTY_BLOCKS_COUNT_V2 DIFFICULTY_WINDOW_V2 + 1 // added +1 to make N=N
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#define DIFFICULTY_BLOCKS_COUNT_V2 DIFFICULTY_WINDOW_V2 + 1 // added +1 to make N=N
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#define DIFFICULTY_BLOCKS_COUNT DIFFICULTY_WINDOW + DIFFICULTY_LAG
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#define DIFFICULTY_BLOCKS_COUNT DIFFICULTY_WINDOW + DIFFICULTY_LAG
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#define DIFFICULTY_HEIGHT 55000 // v9 fork height
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#define DIFFICULTY_HEIGHT 56269 // v9 fork height
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#define DIFFICULTY_GUESS 100000000 // 100m
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#define DIFFICULTY_GUESS 40000000 // difficulty at fork 40m
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#define DIFFICULTY_MINIMUM 10000000 // minimum difficulty set to 10m
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#define DIFFICULTY_MINIMUM 10000000 // minimum difficulty set to 10m
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#define DIFFICULTY_TESTNET_HEIGHT 100
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#define DIFFICULTY_TESTNET_HEIGHT 100
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#define DIFFICULTY_TESTNET_GUESS 5069
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#define DIFFICULTY_TESTNET_GUESS 5069
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