Merge pull request #1950
f5bd3465
IOS CMAKE build settings (Jaquee)d8a88d05
add IOS CMAKE toolchain (Jaquee)
This commit is contained in:
commit
e9ca165b1a
|
@ -27,6 +27,9 @@
|
|||
# THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#
|
||||
# Parts of this file are originally copyright (c) 2012-2013 The Cryptonote developers
|
||||
if (IOS)
|
||||
INCLUDE(CmakeLists_IOS.txt)
|
||||
endif()
|
||||
|
||||
cmake_minimum_required(VERSION 2.8.7)
|
||||
|
||||
|
@ -77,7 +80,7 @@ if (ARM_TEST STREQUAL "arm")
|
|||
endif()
|
||||
endif()
|
||||
|
||||
if (ARM_ID STREQUAL "aarch64")
|
||||
if (ARM_ID STREQUAL "aarch64" OR ARM_ID STREQUAL "arm64")
|
||||
set(ARM 1)
|
||||
set(ARM8 1)
|
||||
endif()
|
||||
|
@ -312,7 +315,7 @@ else()
|
|||
endif()
|
||||
|
||||
# Handle OpenSSL, used for sha256sum on binary updates
|
||||
if (APPLE)
|
||||
if (APPLE AND NOT IOS)
|
||||
if (NOT OpenSSL_DIR)
|
||||
EXECUTE_PROCESS(COMMAND brew --prefix openssl
|
||||
OUTPUT_VARIABLE OPENSSL_ROOT_DIR
|
||||
|
@ -322,7 +325,7 @@ if (APPLE)
|
|||
endif()
|
||||
|
||||
find_package(OpenSSL REQUIRED)
|
||||
if(STATIC)
|
||||
if(STATIC AND NOT IOS)
|
||||
if(UNIX)
|
||||
set(OPENSSL_LIBRARIES "${OPENSSL_LIBRARIES};${CMAKE_DL_LIBS}")
|
||||
endif()
|
||||
|
@ -337,7 +340,7 @@ endif()
|
|||
add_subdirectory(external)
|
||||
|
||||
# Final setup for miniupnpc
|
||||
if(UPNP_STATIC)
|
||||
if(UPNP_STATIC OR IOS)
|
||||
add_definitions("-DUPNP_STATIC")
|
||||
else()
|
||||
add_definitions("-DUPNP_DYNAMIC")
|
||||
|
@ -541,8 +544,9 @@ else()
|
|||
|
||||
endif(ARM)
|
||||
|
||||
if(ANDROID AND NOT BUILD_GUI_DEPS STREQUAL "ON")
|
||||
if(ANDROID AND NOT BUILD_GUI_DEPS STREQUAL "ON" OR IOS)
|
||||
#From Android 5: "only position independent executables (PIE) are supported"
|
||||
message(STATUS "Enabling PIE executable")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIE")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIE")
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_CXX_FLAGS} -fPIE -pie")
|
||||
|
@ -651,7 +655,7 @@ list(APPEND EXTRA_LIBRARIES ${CMAKE_DL_LIBS})
|
|||
if(ANDROID)
|
||||
set(ATOMIC libatomic.a)
|
||||
endif()
|
||||
if(CMAKE_C_COMPILER_ID STREQUAL "Clang" AND ARCH_WIDTH EQUAL "32")
|
||||
if(CMAKE_C_COMPILER_ID STREQUAL "Clang" AND ARCH_WIDTH EQUAL "32" AND NOT IOS)
|
||||
find_library(ATOMIC atomic)
|
||||
list(APPEND EXTRA_LIBRARIES ${ATOMIC})
|
||||
endif()
|
||||
|
|
|
@ -0,0 +1,164 @@
|
|||
# Portions Copyright (c) 2017, The Monero Project
|
||||
# This file is based off of the https://code.google.com/archive/p/ios-cmake/
|
||||
# It has been altered for Monero iOS development
|
||||
#
|
||||
#
|
||||
# Options:
|
||||
#
|
||||
# IOS_PLATFORM = OS (default) or SIMULATOR or SIMULATOR64
|
||||
# This decides if SDKS will be selected from the iPhoneOS.platform or iPhoneSimulator.platform folders
|
||||
# OS - the default, used to build for iPhone and iPad physical devices, which have an arm arch.
|
||||
# SIMULATOR - used to build for the Simulator platforms, which have an x86 arch.
|
||||
#
|
||||
# CMAKE_IOS_DEVELOPER_ROOT = automatic(default) or /path/to/platform/Developer folder
|
||||
# By default this location is automatcially chosen based on the IOS_PLATFORM value above.
|
||||
# If set manually, it will override the default location and force the user of a particular Developer Platform
|
||||
#
|
||||
# CMAKE_IOS_SDK_ROOT = automatic(default) or /path/to/platform/Developer/SDKs/SDK folder
|
||||
# By default this location is automatcially chosen based on the CMAKE_IOS_DEVELOPER_ROOT value.
|
||||
# In this case it will always be the most up-to-date SDK found in the CMAKE_IOS_DEVELOPER_ROOT path.
|
||||
# If set manually, this will force the use of a specific SDK version
|
||||
|
||||
|
||||
# Standard settings
|
||||
set (CMAKE_SYSTEM_NAME Darwin)
|
||||
set (CMAKE_SYSTEM_VERSION 1)
|
||||
set (UNIX True)
|
||||
set (APPLE True)
|
||||
set (IOS True)
|
||||
|
||||
# Required as of cmake 2.8.10
|
||||
set (CMAKE_OSX_DEPLOYMENT_TARGET "" CACHE STRING "Force unset of the deployment target for iOS" FORCE)
|
||||
|
||||
# Determine the cmake host system version so we know where to find the iOS SDKs
|
||||
find_program (CMAKE_UNAME uname /bin /usr/bin /usr/local/bin)
|
||||
if (CMAKE_UNAME)
|
||||
exec_program(uname ARGS -r OUTPUT_VARIABLE CMAKE_HOST_SYSTEM_VERSION)
|
||||
string (REGEX REPLACE "^([0-9]+)\\.([0-9]+).*$" "\\1" DARWIN_MAJOR_VERSION "${CMAKE_HOST_SYSTEM_VERSION}")
|
||||
endif (CMAKE_UNAME)
|
||||
|
||||
# Force the compilers to gcc for iOS
|
||||
include (CMakeForceCompiler)
|
||||
# set (MAKE_C_COMPILER "/usr/bin/gcc Apple")
|
||||
# set (CMAKE_CXX_COMPILER "/usr/bin/g++ Apple")
|
||||
set(CMAKE_AR ar CACHE FILEPATH "" FORCE)
|
||||
|
||||
# Skip the platform compiler checks for cross compiling
|
||||
set (CMAKE_CXX_COMPILER_WORKS TRUE)
|
||||
set (CMAKE_C_COMPILER_WORKS TRUE)
|
||||
|
||||
# All iOS/Darwin specific settings - some may be redundant
|
||||
set (CMAKE_SHARED_LIBRARY_PREFIX "lib")
|
||||
set (CMAKE_SHARED_LIBRARY_SUFFIX ".dylib")
|
||||
set (CMAKE_SHARED_MODULE_PREFIX "lib")
|
||||
set (CMAKE_SHARED_MODULE_SUFFIX ".so")
|
||||
set (CMAKE_MODULE_EXISTS 1)
|
||||
set (CMAKE_DL_LIBS "")
|
||||
|
||||
set (CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ")
|
||||
set (CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ")
|
||||
set (CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}")
|
||||
set (CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}")
|
||||
|
||||
# Hidden visibilty is required for cxx on iOS
|
||||
set (CMAKE_C_FLAGS_INIT "")
|
||||
set (CMAKE_CXX_FLAGS_INIT "-fvisibility=hidden -fvisibility-inlines-hidden")
|
||||
|
||||
set (CMAKE_C_LINK_FLAGS "-Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}")
|
||||
set (CMAKE_CXX_LINK_FLAGS "-Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}")
|
||||
|
||||
set (CMAKE_PLATFORM_HAS_INSTALLNAME 1)
|
||||
set (CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -headerpad_max_install_names")
|
||||
set (CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -headerpad_max_install_names")
|
||||
set (CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,")
|
||||
set (CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,")
|
||||
set (CMAKE_FIND_LIBRARY_SUFFIXES ".dylib" ".so" ".a")
|
||||
|
||||
# Setup iOS platform unless specified manually with IOS_PLATFORM
|
||||
if (NOT DEFINED IOS_PLATFORM)
|
||||
set (IOS_PLATFORM "OS")
|
||||
endif (NOT DEFINED IOS_PLATFORM)
|
||||
set (IOS_PLATFORM ${IOS_PLATFORM} CACHE STRING "Type of iOS Platform")
|
||||
|
||||
# Setup building for arm64 or not
|
||||
if (NOT DEFINED BUILD_ARM64)
|
||||
set (BUILD_ARM64 true)
|
||||
endif (NOT DEFINED BUILD_ARM64)
|
||||
set (BUILD_ARM64 ${BUILD_ARM64} CACHE STRING "Build arm64 arch or not")
|
||||
|
||||
# Check the platform selection and setup for developer root
|
||||
if (${IOS_PLATFORM} STREQUAL "OS")
|
||||
set (IOS_PLATFORM_LOCATION "iPhoneOS.platform")
|
||||
|
||||
# This causes the installers to properly locate the output libraries
|
||||
set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphoneos")
|
||||
elseif (${IOS_PLATFORM} STREQUAL "SIMULATOR")
|
||||
set (SIMULATOR true)
|
||||
set (IOS_PLATFORM_LOCATION "iPhoneSimulator.platform")
|
||||
|
||||
# This causes the installers to properly locate the output libraries
|
||||
set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphonesimulator")
|
||||
elseif (${IOS_PLATFORM} STREQUAL "SIMULATOR64")
|
||||
set (SIMULATOR true)
|
||||
set (IOS_PLATFORM_LOCATION "iPhoneSimulator.platform")
|
||||
|
||||
# This causes the installers to properly locate the output libraries
|
||||
set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphonesimulator")
|
||||
else (${IOS_PLATFORM} STREQUAL "OS")
|
||||
message (FATAL_ERROR "Unsupported IOS_PLATFORM value selected. Please choose OS or SIMULATOR")
|
||||
endif (${IOS_PLATFORM} STREQUAL "OS")
|
||||
|
||||
# Setup iOS developer location unless specified manually with CMAKE_IOS_DEVELOPER_ROOT
|
||||
# Note Xcode 4.3 changed the installation location, choose the most recent one available
|
||||
exec_program(/usr/bin/xcode-select ARGS -print-path OUTPUT_VARIABLE CMAKE_XCODE_DEVELOPER_DIR)
|
||||
set (XCODE_POST_43_ROOT "${CMAKE_XCODE_DEVELOPER_DIR}/Platforms/${IOS_PLATFORM_LOCATION}/Developer")
|
||||
set (XCODE_PRE_43_ROOT "/Developer/Platforms/${IOS_PLATFORM_LOCATION}/Developer")
|
||||
if (NOT DEFINED CMAKE_IOS_DEVELOPER_ROOT)
|
||||
if (EXISTS ${XCODE_POST_43_ROOT})
|
||||
set (CMAKE_IOS_DEVELOPER_ROOT ${XCODE_POST_43_ROOT})
|
||||
elseif(EXISTS ${XCODE_PRE_43_ROOT})
|
||||
set (CMAKE_IOS_DEVELOPER_ROOT ${XCODE_PRE_43_ROOT})
|
||||
endif (EXISTS ${XCODE_POST_43_ROOT})
|
||||
endif (NOT DEFINED CMAKE_IOS_DEVELOPER_ROOT)
|
||||
set (CMAKE_IOS_DEVELOPER_ROOT ${CMAKE_IOS_DEVELOPER_ROOT} CACHE PATH "Location of iOS Platform")
|
||||
|
||||
# Find and use the most recent iOS sdk unless specified manually with CMAKE_IOS_SDK_ROOT
|
||||
if (NOT DEFINED CMAKE_IOS_SDK_ROOT)
|
||||
file (GLOB _CMAKE_IOS_SDKS "${CMAKE_IOS_DEVELOPER_ROOT}/SDKs/*")
|
||||
if (_CMAKE_IOS_SDKS)
|
||||
list (SORT _CMAKE_IOS_SDKS)
|
||||
list (REVERSE _CMAKE_IOS_SDKS)
|
||||
list (GET _CMAKE_IOS_SDKS 0 CMAKE_IOS_SDK_ROOT)
|
||||
else (_CMAKE_IOS_SDKS)
|
||||
message (FATAL_ERROR "No iOS SDK's found in default search path ${CMAKE_IOS_DEVELOPER_ROOT}. Manually set CMAKE_IOS_SDK_ROOT or install the iOS SDK.")
|
||||
endif (_CMAKE_IOS_SDKS)
|
||||
message (STATUS "Toolchain using default iOS SDK: ${CMAKE_IOS_SDK_ROOT}")
|
||||
endif (NOT DEFINED CMAKE_IOS_SDK_ROOT)
|
||||
set (CMAKE_IOS_SDK_ROOT ${CMAKE_IOS_SDK_ROOT} CACHE PATH "Location of the selected iOS SDK")
|
||||
|
||||
# Set the sysroot default to the most recent SDK
|
||||
set (CMAKE_OSX_SYSROOT ${CMAKE_IOS_SDK_ROOT} CACHE PATH "Sysroot used for iOS support")
|
||||
|
||||
# set the architecture for iOS
|
||||
if (NOT DEFINED ARCH)
|
||||
set (ARCH armv7)
|
||||
endif()
|
||||
set (IOS_ARCH ${ARCH})
|
||||
|
||||
set (CMAKE_OSX_ARCHITECTURES ${IOS_ARCH} CACHE string "Build architecture for iOS")
|
||||
message(STATUS "ios arch: ${IOS_ARCH}")
|
||||
|
||||
# Set the find root to the iOS developer roots and to user defined paths
|
||||
set (CMAKE_FIND_ROOT_PATH ${CMAKE_IOS_DEVELOPER_ROOT} ${CMAKE_IOS_SDK_ROOT} ${CMAKE_PREFIX_PATH} CACHE string "iOS find search path root")
|
||||
|
||||
# default to searching for frameworks first
|
||||
set (CMAKE_FIND_FRAMEWORK FIRST)
|
||||
|
||||
# set up the default search directories for frameworks
|
||||
set (CMAKE_SYSTEM_FRAMEWORK_PATH
|
||||
${CMAKE_IOS_SDK_ROOT}/System/Library/Frameworks
|
||||
${CMAKE_IOS_SDK_ROOT}/System/Library/PrivateFrameworks
|
||||
${CMAKE_IOS_SDK_ROOT}/Developer/Library/Frameworks
|
||||
)
|
||||
|
||||
message(STATUS "IOS CMAKE conf finished")
|
|
@ -34,11 +34,12 @@
|
|||
# We always compile if we are building statically to reduce static dependency issues...
|
||||
# ...except for FreeBSD, because FreeBSD is a special case that doesn't play well with
|
||||
# others.
|
||||
|
||||
find_package(Miniupnpc QUIET)
|
||||
if(NOT IOS)
|
||||
find_package(Miniupnpc QUIET)
|
||||
endif()
|
||||
|
||||
# If we have the correct shared version and we're not building static, use it
|
||||
if(STATIC)
|
||||
if(STATIC OR IOS)
|
||||
set(USE_SHARED_MINIUPNPC false)
|
||||
elseif(MINIUPNP_FOUND AND MINIUPNPC_VERSION_1_7_OR_HIGHER)
|
||||
set(USE_SHARED_MINIUPNPC true)
|
||||
|
|
|
@ -215,6 +215,11 @@ endif ()
|
|||
|
||||
|
||||
if (INSTALL_VENDORED_LIBUNBOUND)
|
||||
if(IOS)
|
||||
set(lib_folder lib-${ARCH})
|
||||
else()
|
||||
set(lib_folder lib)
|
||||
endif()
|
||||
install(TARGETS unbound
|
||||
ARCHIVE DESTINATION lib)
|
||||
ARCHIVE DESTINATION ${lib_folder})
|
||||
endif()
|
||||
|
|
|
@ -101,18 +101,24 @@ add_subdirectory(crypto)
|
|||
add_subdirectory(ringct)
|
||||
add_subdirectory(cryptonote_basic)
|
||||
add_subdirectory(cryptonote_core)
|
||||
add_subdirectory(blockchain_db)
|
||||
if(NOT IOS)
|
||||
add_subdirectory(blockchain_db)
|
||||
endif()
|
||||
add_subdirectory(mnemonics)
|
||||
add_subdirectory(rpc)
|
||||
if(NOT IOS)
|
||||
add_subdirectory(rpc)
|
||||
endif()
|
||||
add_subdirectory(wallet)
|
||||
add_subdirectory(p2p)
|
||||
if(NOT IOS)
|
||||
add_subdirectory(p2p)
|
||||
endif()
|
||||
add_subdirectory(cryptonote_protocol)
|
||||
|
||||
add_subdirectory(simplewallet)
|
||||
add_subdirectory(daemonizer)
|
||||
add_subdirectory(daemon)
|
||||
|
||||
add_subdirectory(blockchain_utilities)
|
||||
if(NOT IOS)
|
||||
add_subdirectory(simplewallet)
|
||||
add_subdirectory(daemonizer)
|
||||
add_subdirectory(daemon)
|
||||
add_subdirectory(blockchain_utilities)
|
||||
endif()
|
||||
|
||||
if(PER_BLOCK_CHECKPOINT)
|
||||
add_subdirectory(blocks)
|
||||
|
|
|
@ -93,7 +93,7 @@ endif()
|
|||
# Because of the way Qt works on android with JNI, the code does not live in the main android thread
|
||||
# So this code runs with a 1 MB default stack size.
|
||||
# This will force the use of the heap for the allocation of the scratchpad
|
||||
if (ANDROID)
|
||||
if (ANDROID OR IOS)
|
||||
if( BUILD_GUI_DEPS )
|
||||
add_definitions(-DFORCE_USE_HEAP=1)
|
||||
endif()
|
||||
|
|
|
@ -132,8 +132,13 @@ if (BUILD_GUI_DEPS)
|
|||
list(APPEND objlibs $<TARGET_OBJECTS:obj_${lib}>) # matches naming convention in src/CMakeLists.txt
|
||||
endforeach()
|
||||
add_library(wallet_merged STATIC ${objlibs})
|
||||
if(IOS)
|
||||
set(lib_folder lib-${ARCH})
|
||||
else()
|
||||
set(lib_folder lib)
|
||||
endif()
|
||||
install(TARGETS wallet_merged
|
||||
ARCHIVE DESTINATION lib)
|
||||
ARCHIVE DESTINATION ${lib_folder})
|
||||
|
||||
install(FILES ${wallet_api_headers}
|
||||
DESTINATION include/wallet)
|
||||
|
|
Loading…
Reference in New Issue