- Add abstract_http_client.h which http_client.h extends.
- Replace simple_http_client with abstract_http_client in wallet2,
message_store, message_transporter, and node_rpc_proxy.
- Import and export wallet data in wallet2.
- Use #if defined __EMSCRIPTEN__ directives to skip incompatible code.
When a handshake fails, it can fail due to timeout or destroyed
connection, in which case the connection will be, or already is,
closed, and we don't want to do it twice.
Additionally, when closing a connection directly from the top
level code, ensure the connection is gone from the m_connects
list so it won't be used again.
AFAICT this is now clean in netstat, /proc/PID/fd and print_cn.
This fixes a noisy (but harmless) exception.
760ecf2 console_handler: do not let exception past the dor (moneromooo-monero)
09c8111 threadpool: lock mutex in create (moneromooo-monero)
e377977 tx_pool: catch theoretical error in get_block_reward (moneromooo-monero)
4771a7ae p2p: remove obsolete local time in handshake (moneromooo-monero)
2fbbc4a2 p2p: avoid sending the same peer list over and over (moneromooo-monero)
3004835b epee: remove backward compatible endian specific address serialization (moneromooo-monero)
39a343d7 p2p: remove backward compatible peer list (moneromooo-monero)
60631802 p2p: simplify last_seen serialization now we have optional stores (moneromooo-monero)
9467b2e4 cryptonote_protocol: omit top 64 bits of difficulty when 0 (moneromooo-monero)
b595583f serialization: do not write optional fields with default value (moneromooo-monero)
5f98b46d p2p: remove obsolete local time from TIMED_SYNC (moneromooo-monero)
- Finding handling function in ZMQ JSON-RPC now uses binary search
- Temporary `std::vector`s in JSON output now use `epee::span` to
prevent allocations.
- Binary -> hex in JSON output no longer allocates temporary buffer
- C++ structs -> JSON skips intermediate DOM creation, and instead
write directly to an output stream.
The implicit copy assignment operator was deprecated because the class
has an explicit copy constructor. According to the standard:
The generation of the implicitly-defined copy assignment operator is
deprecated (since C++11) if T has a user-declared destructor or
user-declared copy constructor.
Recent versions of gcc (9.1+) and clang (10.0) warn about this.
- Removed copy of field names in binary deserialization
- Removed copy of array values in binary deserialization
- Removed copy of string values in json deserialization
- Removed unhelpful allocation in json string value parsing
- Removed copy of blob data on binary and json serialization
This fixes rapid reconnections failing as the peer hasn't yet
worked out the other side is gone, and will reject "duplicate"
connections until a timeout.
b3a9a4d add a quick early out to get_blocks.bin when up to date (moneromooo-monero)
2899379 daemon, wallet: new pay for RPC use system (moneromooo-monero)
ffa4602 simplewallet: add public_nodes command (moneromooo-monero)
Daemons intended for public use can be set up to require payment
in the form of hashes in exchange for RPC service. This enables
public daemons to receive payment for their work over a large
number of calls. This system behaves similarly to a pool, so
payment takes the form of valid blocks every so often, yielding
a large one off payment, rather than constant micropayments.
This system can also be used by third parties as a "paywall"
layer, where users of a service can pay for use by mining Monero
to the service provider's address. An example of this for web
site access is Primo, a Monero mining based website "paywall":
https://github.com/selene-kovri/primo
This has some advantages:
- incentive to run a node providing RPC services, thereby promoting the availability of third party nodes for those who can't run their own
- incentive to run your own node instead of using a third party's, thereby promoting decentralization
- decentralized: payment is done between a client and server, with no third party needed
- private: since the system is "pay as you go", you don't need to identify yourself to claim a long lived balance
- no payment occurs on the blockchain, so there is no extra transactional load
- one may mine with a beefy server, and use those credits from a phone, by reusing the client ID (at the cost of some privacy)
- no barrier to entry: anyone may run a RPC node, and your expected revenue depends on how much work you do
- Sybil resistant: if you run 1000 idle RPC nodes, you don't magically get more revenue
- no large credit balance maintained on servers, so they have no incentive to exit scam
- you can use any/many node(s), since there's little cost in switching servers
- market based prices: competition between servers to lower costs
- incentive for a distributed third party node system: if some public nodes are overused/slow, traffic can move to others
- increases network security
- helps counteract mining pools' share of the network hash rate
- zero incentive for a payer to "double spend" since a reorg does not give any money back to the miner
And some disadvantages:
- low power clients will have difficulty mining (but one can optionally mine in advance and/or with a faster machine)
- payment is "random", so a server might go a long time without a block before getting one
- a public node's overall expected payment may be small
Public nodes are expected to compete to find a suitable level for
cost of service.
The daemon can be set up this way to require payment for RPC services:
monerod --rpc-payment-address 4xxxxxx \
--rpc-payment-credits 250 --rpc-payment-difficulty 1000
These values are an example only.
The --rpc-payment-difficulty switch selects how hard each "share" should
be, similar to a mining pool. The higher the difficulty, the fewer
shares a client will find.
The --rpc-payment-credits switch selects how many credits are awarded
for each share a client finds.
Considering both options, clients will be awarded credits/difficulty
credits for every hash they calculate. For example, in the command line
above, 0.25 credits per hash. A client mining at 100 H/s will therefore
get an average of 25 credits per second.
For reference, in the current implementation, a credit is enough to
sync 20 blocks, so a 100 H/s client that's just starting to use Monero
and uses this daemon will be able to sync 500 blocks per second.
The wallet can be set to automatically mine if connected to a daemon
which requires payment for RPC usage. It will try to keep a balance
of 50000 credits, stopping mining when it's at this level, and starting
again as credits are spent. With the example above, a new client will
mine this much credits in about half an hour, and this target is enough
to sync 500000 blocks (currently about a third of the monero blockchain).
There are three new settings in the wallet:
- credits-target: this is the amount of credits a wallet will try to
reach before stopping mining. The default of 0 means 50000 credits.
- auto-mine-for-rpc-payment-threshold: this controls the minimum
credit rate which the wallet considers worth mining for. If the
daemon credits less than this ratio, the wallet will consider mining
to be not worth it. In the example above, the rate is 0.25
- persistent-rpc-client-id: if set, this allows the wallet to reuse
a client id across runs. This means a public node can tell a wallet
that's connecting is the same as one that connected previously, but
allows a wallet to keep their credit balance from one run to the
other. Since the wallet only mines to keep a small credit balance,
this is not normally worth doing. However, someone may want to mine
on a fast server, and use that credit balance on a low power device
such as a phone. If left unset, a new client ID is generated at
each wallet start, for privacy reasons.
To mine and use a credit balance on two different devices, you can
use the --rpc-client-secret-key switch. A wallet's client secret key
can be found using the new rpc_payments command in the wallet.
Note: anyone knowing your RPC client secret key is able to use your
credit balance.
The wallet has a few new commands too:
- start_mining_for_rpc: start mining to acquire more credits,
regardless of the auto mining settings
- stop_mining_for_rpc: stop mining to acquire more credits
- rpc_payments: display information about current credits with
the currently selected daemon
The node has an extra command:
- rpc_payments: display information about clients and their
balances
The node will forget about any balance for clients which have
been inactive for 6 months. Balances carry over on node restart.
Resetting the timer after shutdown was initiated would keep
a reference to the object inside ASIO, which would keep the
connection alive until the timer timed out
The problem actually exists in two parts:
1. When sending chunks over a connection, if the queue size is
greater than N, the seed is predictable across every monero node.
>"If rand() is used before any calls to srand(), rand() behaves as if
it was seeded with srand(1). Each time rand() is seeded with the same seed, it
must produce the same sequence of values."
2. The CID speaks for itself: "'rand' should not be used for security-related
applications, because linear congruential algorithms are too easy to break."
*But* this is an area of contention.
One could argue that a CSPRNG is warranted in order to fully mitigate any
potential timing attacks based on crafting chunk responses. Others could argue
that the existing LCG, or even an MTG, would suffice (if properly seeded). As a
compromise, I've used an MTG with a full bit space. This should give a healthy
balance of security and speed without relying on the existing crypto library
(which I'm told might break on some systems since epee is not (shouldn't be)
dependent upon the existing crypto library).
bdcdb0e Remove unused code under WINDWOS_PLATFORM guard (tomsmeding)
a84aa04 syncobj.h no longer defines shared_guard, so remove those define's (tomsmeding)
The removed preprocessor macro's refer to types that are not defined in
the file anymore; the only other place where shared_guard is defined is
in winobj.h, which also defines the same macro's. Therefore, this change
is safe.
(Side note is that these macro's weren't used at all anyway, but that is
orthogonal to the issue.)
fcbf7b3 p2p: propagate out peers limit to payload handler (moneromooo-monero)
098aadf p2p: close the right number of connections on setting max in/out peers (moneromooo-monero)
new cli options (RPC ones also apply to wallet):
--p2p-bind-ipv6-address (default = "::")
--p2p-bind-port-ipv6 (default same as ipv4 port for given nettype)
--rpc-bind-ipv6-address (default = "::1")
--p2p-use-ipv6 (default false)
--rpc-use-ipv6 (default false)
--p2p-require-ipv4 (default true, if ipv4 bind fails and this is
true, will not continue even if ipv6 bind
successful)
--rpc-require-ipv4 (default true, description as above)
ipv6 addresses are to be specified as "[xx:xx:xx::xx:xx]:port" except
in the cases of the cli args for bind address. For those the square
braces can be omitted.
add two RSA based ciphers for Windows/depends compatibility
also enforce server cipher ordering
also set ECDH to auto because vtnerd says it is good :)
When built with the depends system, openssl does not include any
cipher on the current whitelist, so add this one, which fixes the
problem, and does seem sensible.