102 lines
3.1 KiB
CMake
102 lines
3.1 KiB
CMake
# Set the system name, either Darwin, Linux, or Windows
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SET(CMAKE_SYSTEM_NAME @depends@)
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SET(CMAKE_BUILD_TYPE release)
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SET(STATIC true)
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SET(UNBOUND_STATIC true)
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# where is the target environment
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SET(CMAKE_FIND_ROOT_PATH @prefix@ /usr)
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SET(ENV{PKG_CONFIG_PATH} @prefix@/lib/pkgconfig)
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SET(LRELEASE_PATH @prefix@/native/bin CACHE FILEPATH "path to lrelease" FORCE)
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SET(Readline_ROOT_DIR @prefix@)
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SET(LIBUNWIND_INCLUDE_DIR @prefix@/include)
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SET(LIBUNWIND_LIBRARIES @prefix@/lib/libunwind.a)
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SET(LIBUNWIND_LIBRARY_DIRS @prefix@/lib)
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SET(LIBUSB-1.0_LIBRARY @prefix@/lib/libusb-1.0.a)
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SET(LIBUDEV_LIBRARY @prefix@/lib/libudev.a)
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SET(Protobuf_FOUND 1)
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SET(Protobuf_PROTOC_EXECUTABLE @prefix@/native/bin/protoc CACHE FILEPATH "Path to the native protoc")
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SET(Protobuf_INCLUDE_DIR @prefix@/include CACHE PATH "Protobuf include dir")
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SET(Protobuf_INCLUDE_DIRS @prefix@/include CACHE PATH "Protobuf include dir")
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SET(Protobuf_LIBRARY @prefix@/lib/libprotobuf.a CACHE FILEPATH "Protobuf library")
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SET(ZMQ_INCLUDE_PATH @prefix@/include)
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SET(ZMQ_LIB @prefix@/lib/libzmq.a)
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SET(BOOST_IGNORE_SYSTEM_PATHS_DEFAULT ON)
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SET(BOOST_IGNORE_SYSTEM_PATH ON)
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SET(BOOST_ROOT @prefix@)
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SET(BOOST_LIBRARYDIR @prefix@/lib)
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SET(BOOST_IGNORE_SYSTEM_PATHS_DEFAULT OFF)
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SET(BOOST_NO_SYSTEM_PATHS TRUE)
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SET(BOOST_USE_STATIC_LIBS TRUE)
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SET(BOOST_USE_STATIC_RUNTIME TRUE)
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SET(OpenSSL_DIR @prefix@/lib)
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SET(ARCHITECTURE @arch@)
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# for libraries and headers in the target directories
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set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) # Find programs on host
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set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) # Find libs in target
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set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) # Find includes in target
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set(CMAKE_SYSTEM_PROCESSOR ${CMAKE_HOST_SYSTEM_PROCESSOR} CACHE STRING "" FORCE)
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# specify the cross compiler to be used. Darwin uses clang provided by the SDK.
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if(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
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SET(CMAKE_C_COMPILER @prefix@/native/bin/clang)
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SET(CMAKE_C_COMPILER_TARGET x86_64-apple-darwin11)
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SET(CMAKE_CXX_COMPILER @prefix@/native/bin/clang++ -stdlib=libc++)
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SET(CMAKE_CXX_COMPILER_TARGET x86_64-apple-darwin11)
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SET(_CMAKE_TOOLCHAIN_PREFIX x86_64-apple-darwin11-)
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SET(APPLE True)
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SET(BUILD_TAG "mac-x64")
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SET(BUILD_64 ON)
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SET(BREW OFF)
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SET(PORT OFF)
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SET(CMAKE_OSX_SYSROOT "@sdk@/MacOSX10.11.sdk/")
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SET(CMAKE_OSX_DEPLOYMENT_TARGET "10.08")
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SET(CMAKE_CXX_STANDARD 11)
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SET(CMAKE_OSX_ARCHITECTURES "x86_64")
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SET(LLVM_ENABLE_PIC OFF)
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SET(LLVM_ENABLE_PIE OFF)
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else()
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SET(CMAKE_C_COMPILER @CC@)
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SET(CMAKE_CXX_COMPILER @CXX@)
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endif()
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if(ARCHITECTURE STREQUAL "arm")
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set(ARCH "armv7-a")
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set(ARM ON)
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set(ARM_ID "armv7-a")
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set(BUILD_64 OFF)
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set(CMAKE_BUILD_TYPE release)
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set(BUILD_TAG "linux-armv7")
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set(ARM7)
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elseif(ARCHITECTURE STREQUAL "aarch64")
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set(ARCH "armv8-a")
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set(ARM ON)
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set(ARM_ID "armv8-a")
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set(BUILD_TAG "linux-armv8")
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set(BUILD_64 ON)
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endif()
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if(ARCHITECTURE STREQUAL "i686" AND CMAKE_SYSTEM_NAME STREQUAL "Linux")
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SET(LINUX_32 ON)
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SET(ARCH_ID "i386")
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endif()
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if(ARCHITECTURE STREQUAL "x86_64" AND CMAKE_SYSTEM_NAME STREQUAL "Linux")
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SET(ARCH_ID "x86_64")
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endif()
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#Create a new global cmake flag that indicates building with depends
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set (DEPENDS true)
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