make use of reference arguments instead of return values in some

* include/Operation.h,
  src/Operation.cc: make use of reference arguments instead of return values in some functions.
  Also fixed a small bug with deletion of a virtual (new) logical partition.
* include/VBox_VisualDisk.h,
  src/VBox_VisualDisk.cc: logical filesystems weren't shown in the legend, fixed.
* src/Frame_Resizer_Base.cc: fixed small bug with custom cursors.
* src/TreeView_Detail.cc: removed obsolete, already commented code.
* src/Win_GParted.cc: make use of reference arguments instead of return values in some functions. (see Operation)
This commit is contained in:
Bart Hakvoort 2004-11-07 13:13:11 +00:00
parent e4d32cc1e6
commit 067c1154aa
8 changed files with 52 additions and 48 deletions

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@ -1,3 +1,14 @@
2004-11-07 Bart Hakvoort <gparted@users.sf.net>
* include/Operation.h,
src/Operation.cc: make use of reference arguments instead of return values in some functions.
Also fixed a small bug with deletion of a virtual (new) logical partition.
* include/VBox_VisualDisk.h,
src/VBox_VisualDisk.cc: logical filesystems weren't shown in the legend, fixed.
* src/Frame_Resizer_Base.cc: fixed small bug with custom cursors.
* src/TreeView_Detail.cc: removed obsolete, already commented code.
* src/Win_GParted.cc: make use of reference arguments instead of return values in some functions. (see Operation)
2004-11-06 Bart Hakvoort <gparted@users.sf.net>
* include/Win_GParted.h,

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@ -43,7 +43,7 @@ public:
//this one can be a little confusing, it *DOES NOT* change any visual representation. It only applies the operation to the list with partitions.
//this new list can be used to change the visual representation. For real writing to disk, see Apply_To_Disk()
std::vector<Partition> Apply_Operation_To_Visual( std::vector<Partition> & partitions );
void Apply_Operation_To_Visual( std::vector<Partition> & partitions );
void Apply_To_Disk( PedTimer * timer );

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@ -65,6 +65,7 @@ public:
private:
void Build_Visual_Disk( ) ; //i still dream of some fully resizeable visualdisk....
void Create_Visual_Partition( Partition & partition ) ;
void Prepare_Legend( std::vector<Glib::ustring> & legend, const std::vector<Partition> & partitions ) ;
void Build_Legend( ) ;
//signal handlers

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@ -210,7 +210,7 @@ bool Frame_Resizer_Base::drawingarea_on_button_release_event( GdkEventButton *ev
bool Frame_Resizer_Base::drawingarea_on_leave_notify( GdkEventCrossing *ev )
{
if ( ! GRIP_LEFT && ! GRIP_RIGHT && ! GRIP_MOVE && (ev ->y > 50 - BORDER || ev ->y < BORDER) )
if ( ev ->mode != GDK_CROSSING_GRAB && ! GRIP_LEFT && ! GRIP_RIGHT && ! GRIP_MOVE )
drawingarea .get_parent_window() ->set_cursor( *cursor_normal ) ;
return true;

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@ -99,7 +99,7 @@ Glib::ustring Operation::Get_String( )
}
std::vector<Partition> Operation::Apply_Operation_To_Visual( std::vector<Partition> & partitions )
void Operation::Apply_Operation_To_Visual( std::vector<Partition> & partitions )
{
switch ( operationtype )
{
@ -109,8 +109,6 @@ std::vector<Partition> Operation::Apply_Operation_To_Visual( std::vector<Partiti
case CONVERT :
case COPY : Apply_Create_To_Visual( partitions ); break ;
}
return partitions;
}
void Operation::Apply_To_Disk( PedTimer * timer )
@ -269,11 +267,14 @@ void Operation::Apply_Resize_Move_To_Visual( std::vector<Partition> & partitions
void Operation::Apply_Resize_Move_Extended_To_Visual( std::vector<Partition> & partitions )
{
//stuff OUTSIDE extended partition
partitions[ Get_Index_Original( partitions ) ] = partition_new ;
unsigned int ext = Get_Index_Original( partitions ) ;
partitions[ ext ] .sector_start = partition_new .sector_start ;
partitions[ ext ] .sector_end = partition_new .sector_end ;
Insert_Unallocated( partitions, 0, device ->Get_Length( ) -1 ) ;
//stuff INSIDE extended partition
unsigned int ext = 0 ;
ext = 0 ;
while ( ext < partitions .size( ) && partitions[ ext ] .type != GParted::EXTENDED ) ext++ ;
if ( partitions[ ext ] .logicals .size( ) && partitions[ ext ] .logicals .front( ) .type == GParted::UNALLOCATED )

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@ -74,21 +74,6 @@ void TreeView_Detail::Load_Partitions( std::vector<Partition> & partitions )
{
treestore_detail ->clear() ;
/* for ( unsigned int i=0;i<partitions.size();i++ )
{
if ( ! partitions[ i ] .inside_extended )
{
row = *(treestore_detail->append());
Create_Row( row, partitions[i] );
}
else
{
childrow = *(treestore_detail->append( row.children() ));
Create_Row( childrow, partitions[i] );
}
}
*/
for ( unsigned int i=0;i<partitions.size();i++ )
{
row = *(treestore_detail->append());

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@ -170,48 +170,54 @@ void VBox_VisualDisk::Create_Visual_Partition( Partition & partition )
tooltips.set_tip( *(visual_partitions.back() ->drawingarea), str_temp ) ;
}
void VBox_VisualDisk::Prepare_Legend( std::vector<Glib::ustring> & legend, const std::vector<Partition> & partitions )
{
for ( unsigned int t = 0 ; t < partitions .size( ) ; t++ )
{
if ( std::find( legend .begin( ), legend .end( ), partitions[ t ] .filesystem ) == legend .end( ) )
legend .push_back( partitions[ t ] .filesystem );
if ( partitions[ t ] .type == GParted::EXTENDED )
Prepare_Legend( legend, partitions[ t ] .logicals ) ;
}
}
void VBox_VisualDisk::Build_Legend( )
{
//add the hboxes and frame_legenda
frame_disk_legend = manage( new Gtk::Frame() ) ;
frame_disk_legend = manage( new Gtk::Frame( ) ) ;
hbox_legend_main.pack_start( *frame_disk_legend, Gtk::PACK_EXPAND_PADDING );
hbox_legend = manage( new Gtk::HBox() );
hbox_legend = manage( new Gtk::HBox ( ) );
frame_disk_legend ->add( *hbox_legend ) ;
this ->pack_start( hbox_legend_main );
std::vector<Glib::ustring> legende;
std::vector<Glib::ustring> legend ;
Prepare_Legend( legend, partitions ) ;
bool hide_used_unused = true;
for ( unsigned int i=0;i<partitions.size();i++ )
for ( unsigned int t = 0 ; t < legend .size( ) ; t++ )
{
if ( partitions[i] .type != GParted::UNALLOCATED && partitions[i] .type != GParted::EXTENDED && partitions[i] .filesystem != "linux-swap" )
hide_used_unused = false;
if ( legend[ t ] != "unallocated" && legend[ t ] != "extended" && legend[ t ] != "linux-swap" )
hide_used_unused = false ;
if ( std::find( legende .begin(), legende .end(), partitions[i] .filesystem ) == legende .end() )
{
if ( legende .size() )
hbox_legend ->pack_start( * mk_label( " " ), Gtk::PACK_SHRINK );
else
hbox_legend ->pack_start( * mk_label( " " ), Gtk::PACK_SHRINK );
hbox_legend ->pack_start( * mk_label( "██ ", false, false, false, Get_Color( partitions[i] .filesystem ) ), Gtk::PACK_SHRINK );
hbox_legend ->pack_start( * mk_label( partitions[i] .filesystem + " " ), Gtk::PACK_SHRINK );
//make sure this color isn't added to the legend again.
legende .push_back( partitions[i] .filesystem );
}
if ( t )
hbox_legend ->pack_start( * mk_label( " " ), Gtk::PACK_SHRINK );
else
hbox_legend ->pack_start( * mk_label( " " ), Gtk::PACK_SHRINK );
hbox_legend ->pack_start( * mk_label( "██ ", false, false, false, Get_Color( legend[ t ] ) ), Gtk::PACK_SHRINK );
hbox_legend ->pack_start( * mk_label( legend[ t ] + " " ), Gtk::PACK_SHRINK );
}
//if there are any partitions add used/unused
if ( ! hide_used_unused )
{
frame_disk_legend = manage( new Gtk::Frame() ) ;
hbox_legend_main.pack_start( *frame_disk_legend, Gtk::PACK_EXPAND_PADDING );
frame_disk_legend = manage( new Gtk::Frame( ) ) ;
hbox_legend_main .pack_start( *frame_disk_legend, Gtk::PACK_EXPAND_PADDING );
hbox_legend = manage( new Gtk::HBox() );
hbox_legend = manage( new Gtk::HBox( ) );
frame_disk_legend ->add( *hbox_legend );
hbox_legend ->pack_start( * mk_label( " ██ ", false, false, false, "#F8F8BA" ), Gtk::PACK_SHRINK );

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@ -509,7 +509,7 @@ void Win_GParted::Refresh_Visual( )
for ( unsigned int t = 0 ; t < operations .size( ); t++ )
{
if ( operations[ t ] .device ->Get_Path( ) == devices[ current_device ] ->Get_Path( ) )
partitions = operations[ t ] .Apply_Operation_To_Visual( partitions ) ;
operations[ t ] .Apply_Operation_To_Visual( partitions ) ;
treerow = *(liststore_operations ->append( ));
treerow[ treeview_operations_columns .operation_number ] = t +1;
@ -883,7 +883,7 @@ void Win_GParted::activate_resize()
if ( operations.size() )
for (unsigned int t=0;t<operations.size();t++ )
if ( operations[t]. device ->Get_Path( ) == devices[ current_device ] ->Get_Path( ) )
partitions = operations[t].Apply_Operation_To_Visual( partitions ) ;
operations[ t ] .Apply_Operation_To_Visual( partitions ) ;
Dialog_Partition_Resize_Move dialog;