* include/Partition.h,
src/Partition.cc: added test_overlap()
* include/GParted_Core.h,
src/GParted_Core.cc: perform a readonly testrun before the actual
move if destination overlaps source.
* improved errorhandling a bit. At the initialscan we store
errors/warnings now in a list per partition and show the in the
partitioninfo dialog.
While executing an operation we collect all libparted exceptions in
a list and attach this list to the operationdetails when everything
is done.
* include/Partition.h,
src/Partition.cc: added set_used() and operator!=
* src/Dialog_Partition_Copy.cc,
src/GParted_Core.cc,
src/OperationCopy.cc,
src/Win_GParted.cc: it's now possible to copy from partition to
partition. (before this it was only possible to copy to unallocated
space)
* include/DrawingAreaVisualDisk.h,
src/DrawingAreaVisualDisk.cc: another change to highlighting of
selected partition.
* include/Partition.h,
src/Win_GParted.cc: deal properly with just formatted partitions
* src/Operation.cc: added FIXME
* changed the way devices and partitions store their devicepaths.
Instead of holding a 'realpath' and a symbolic path we store paths
in a list. This allows for improved detection of mountpoins, free
space, etc..
Also fixed a nasty bug which showed up when you copy a partition
from one device to another. (thanks to mario for the report)
* in some places i still used MiB's instead of sectors to store sizes.
this has been fixed everywhere. Only the spinbuttons still use
MiB's. I have a few ideas on how to solve this, but i'll take it up
with #usability first.
* include/GParted_Core.h,
include/Partition.h,
src/Dialog_Partition_Info.cc,
src/GParted_Core.cc,
src/Partition.cc,
src/TreeView_Detail.cc: store flags in a list instead of a string.
* Makefile.am,
src/Makefile.am: cleanups
* include/GParted_Core.h,
include/Partition.h,
src/Dialog_Partition_Info.cc,
src/GParted_Core.cc,
src/Partition.cc,
src/TreeView_Detail.cc,
src/Win_GParted.cc: support partitions with multiple mountpoints
(see also #330327)
* include/Device.h,
src/Device.cc: replaced 'device_partitions' with 'partitions'
* src/Win_GParted.cc: use new Device::partitions
* include/Partition.h,
src/Partition.cc: added 'realpath'
* src/Dialog_Partition_Info.cc: use Partition::realpath..
* include/GParted_Core.h,
src/GParted_Core.cc:use ped_partition_get_path() instead of
constructing it ourselves. (#325800)
Also use global maps for mountpoints and shortpaths to prevent
fileaccess from happening more then once per scan.
* include/Partition.h,
src/Partition.cc: added get_length()
* include/Utils.h,
src/Utils.cc,
src/Dialog_Partition_Info.cc,
src/Operation.cc,
src/TreeView_Detail.cc,
src/VBox_VisualDisk.cc,
src/Win_GParted.cc: from now on values >=1024MB are displayed in
GB's (#319840)
* include/Partition.h,
src/Partition.cc: overloaded operator ==
* include/VBox_VisualDisk.h,
src/VBox_VisualDisk.cc: rewrote the graphical partitiondisplay. It
now supports resizing and the extended partition is also selectable.
see also #312656
* include/Win_GParted.h,
src/Win_GParted.cc: use the new graphical partitiondisplay.
* src/TreeView_Detail.cc: minor cleanups
* include/Partition.h,
src/Partition.cc: added 'Glib::ustring mountpoint'
* include/GParted_Core.h,
src/GParted_Core.cc: implemented set_mountpoints() to set mountpoint
in partitions.
* include/Dialog_Partition_Info.h,
src/Dialog_Partition_Info.cc: use Partition::mountpoint instead of
finding it ourselves.
* include/Partition.h,
src/Partition.cc: from now on each partition has a reference to it's
device.
* src/Win_GParted.cc,
src/Dialog_Partition_New.cc: make use of new Set() from partition
* include/GParted_Core.h,
src/GParted_Core.cc: since ped_file_system_clobber() ignored reiser4
i've implemented a custom 'filesystem signature remover'.
Also made use of the fact a partition now knows on which device it
lives.
* src/Operation.cc: the get_string() didn't use
Get_Filesystem_String() and thus returned faulty strings. Also did
some cleanups.
* Again way too many chances to create a detailed entry (i'm glad i'm the only dev atm :P ).
Resizing of ext2/3 works perfect now. I've even tested it on the partition holding my SG seasons =)
Implemented checking of filesystems (only internally used atm).
Done some overall tweaking, finetuning etc.. release 0.0.7 is getting shape.
* instead of listing all partition in one list, logical partitions are now stored in a sublist in extended partition object.
This makes partitionhandling in gparted more natural and transparant. It also allowed me to clean up this ugly Operation class ;)
* configure.in: added checks for libuuid and libdl. Also refined libparted check a bit.
* include/Partition.h,
src/Partition.cc: removed Get_Color()
* include/Utils.h: added inline Glib::ustring Get_Color( const Glib::ustring & filesystem )
* src/Dialog_Partition_New.cc,
src/Win_GParted.cc: make use of Get_Color from Utils.h
* src/Device.cc: fixed a crasher with (at least) pl_PL locale.
* include/Device.h,
src/Device.cc: made 'deep-scan' optional in Read_Disk_Layout. Removed obsolete (already) commented function.
* include/Partition.h,
src/Partition.cc: Took used sectors out of Set() and added a Set_Used() function instead. Also added Reset() .
* src/Dialog_Partition_New.cc: minor change to make use of the new Set() in Partition..
* include/Win_GParted.h,
src/Win_GParted.cc: show pulsing progressbar while refreshing devices.