Commit Graph

38 Commits

Author SHA1 Message Date
Emmanuel ROHEE 3ed39ad20e Clean data when user logs out 2014-09-12 17:43:35 +02:00
Emmanuel ROHEE 6ea20f3503 Show room name updates in room history and recents.
Update it with the latest value
2014-09-12 10:12:56 +02:00
Emmanuel ROHEE 8b3ce85183 BF: temp workaround while /initialSync on a particular room is not available
initRoom on a new room is not called. Call it for any received events
2014-09-12 08:54:18 +02:00
David Baker 81d061e74e Fix bug where web client wold break trying to add the earliest token without having initialised the room if your first page of history contained only events which didn't call initRoom. Just call initRoom in handleMessages since we use it there rather than leaving it to the individual event handling methods. 2014-09-11 17:40:38 +01:00
Emmanuel ROHEE 7e7eb0efc1 Show room topic change in the chat history and in the recents 2014-09-11 11:31:24 +02:00
Emmanuel ROHEE 8dcb6f24b5 getRoomEventIndex: improved speed for what it is used 2014-09-11 09:11:24 +02:00
Emmanuel ROHEE 5a06f5c5fc Reenabled transparent echo message. It turns to opaque without flickering now. 2014-09-10 18:24:03 +02:00
Emmanuel ROHEE 30bfa911fc Member event: store use the the latest one 2014-09-10 16:26:11 +02:00
Emmanuel ROHEE 130cbdd7af dedup events: state events conflict with messages events. Do not consider them in deduplication 2014-09-10 14:45:32 +02:00
Emmanuel ROHEE b099634ba1 Reenabled handle of room states events in initialSync but do not add them to the displayed messages in the room page.
Show the m.room.member events only when they come from room.messages (from initialSync of pagination) not from room.state.
2014-09-10 14:36:30 +02:00
Emmanuel ROHEE c2afc6cd0a Presence events do not have event id. Do not discard them 2014-09-10 13:48:33 +02:00
Emmanuel ROHEE b63dd9506e Improved requests: pagination is done from the data received in initialSync 2014-09-10 12:01:00 +02:00
David Baker 16b40cbede Show call invites in the message table 2014-09-09 11:45:36 +01:00
Kegan Dougal 6bdb23449a Add ability to set topic by double-clicking on the topic text then hitting enter. 2014-09-08 18:40:34 -07:00
Kegan Dougal f64cc237fc Fixed bug which displayed an older room topic because it was being returned from /initialSync messages key. Check the ts of the event before clobbering state. 2014-09-08 17:27:51 -07:00
Kegan Dougal 324020d5fe Display the room topic in the room, underneath the name of the room. 2014-09-08 15:36:52 -07:00
Emmanuel ROHEE 21d6ce2380 App startup improvements:
- do one and only one initialSync when the app starts. (recents-controller does not do its own anymore)
 - initialSync: get only the last message per room instead of default number of messages (10)

Prevent recents-controller from loosing its data each time the page URL changes
2014-09-08 18:14:35 +02:00
Matthew Hodgson ef0304beff disable broken event dup suppression, and fix echo for /me 2014-09-08 11:28:50 +02:00
Matthew Hodgson 6e341aebab dedup all events 2014-09-06 00:36:55 -07:00
Matthew Hodgson a1bf28b7f0 handle m.room.aliases for id<->alias mapping; remove local_storage map; stop local echo flickering by removing opacity transition for now; implement /join 2014-09-06 00:32:39 -07:00
Erik Johnston 0d75b9fa96 Fix a few cases where we used user_id instead of state_key 2014-09-03 18:03:10 +01:00
Matthew Hodgson 8a7c1d6a00 fix the copyright holder from matrix.org to OpenMarket Ltd, as matrix.org hasn't been incorporated in time for launch. 2014-09-03 17:31:57 +01:00
Erik Johnston 073a42cc95 Add support for room names 2014-09-03 14:41:38 +01:00
Emmanuel ROHEE 4777c1cd5b BF: Do not be polluted by ops events that come when paginating back 2014-09-03 15:00:19 +02:00
Emmanuel ROHEE 4b85c5f52c Added /op $user_id $powerLevel 2014-09-03 14:12:56 +02:00
Emmanuel ROHEE d5da6b0cef Handle "m.room.create" in order to inform controllers about new rooms 2014-09-02 13:55:23 +02:00
Emmanuel ROHEE 828101dd51 Represent user power level in a room by a red bar at the bottom of his avatar image. The width of this bar depends on the power level. 2014-09-02 11:54:35 +02:00
David Baker 5308e3026a Change call signalling messages to be their own types of room events rather than room messages with different msgtypes: room messages should be things that the client can display as a unit message to the user. 2014-08-29 13:23:01 +01:00
David Baker 171d8b032f Merge branch 'voip' into develop
Conflicts:
	webclient/room/room-controller.js
2014-08-29 11:33:36 +01:00
Emmanuel ROHEE 7c99ebdbd1 Added waitForInitialSyncCompletion so that clients can know when they can access to the data retrieved by the initialSync Request 2014-08-28 16:23:30 +02:00
David Baker 7d34a1c108 WIP voip support on web client 2014-08-27 18:57:54 +01:00
Kegan Dougal 5796232cb1 Adjusted webclient to use new state paths. Updated membership msg template to actually show the person invited. Factored out common membership functions in matrix service. 2014-08-26 10:24:47 +01:00
Erik Johnston 6118a102c1 Keep track of people's presence and query that when we update the members list. 2014-08-22 10:51:00 +01:00
Erik Johnston 74c90f7815 Reinitialize room when creating a RoomController so that we start off with a clean slate, as it expects/ 2014-08-22 10:51:00 +01:00
Matthew Hodgson 3277a65052 actually display room metadata based on m.room.membe events 2014-08-21 19:02:00 +01:00
Kegan Dougal 02e45da895 When new invites come down, update the My Rooms list. Added hacks to make the display name a bit nicer (/im/sync needs to return room aliases / membership events better) 2014-08-15 17:42:11 +01:00
Kegan Dougal c51cf4efca Store messages in $rootScope so they can be accessed from multiple controllers without duplicated storage for each. This also gives updates. 2014-08-15 14:06:56 +01:00
Kegan Dougal 5dbceaf5a4 Added event handler service which.. handles events. More specifically, it $broadcasts events depending on their type, and does processing on events (shuffling keys, adding events to $rootScope so displays will automatically update, sending delivery receipts, and so on). Some of this logic was previously contained in the RoomController, which fails the moment you add >1 room into the mix, hence requiring a Service to handle events, rather than having each individual controller maintain their part of the world. 2014-08-15 14:06:56 +01:00